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STOLEN.WAD

   (1 review)
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About This File

This is a nice deathmatch level. It is relatively small. There are 8 transporters. The switch to end the level is hidden. There are only 3 extra weapons. There will be many frags. No STARTAN3. Lots of tricks and hiding places. Texture alignment.


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Unknown date

  
One of the worst Deathmatch maps ever. I can only imagine the disappointment of many young Doomers in '94 waiting hours to boot up a kickass Deathmatch arena, only to find this concrete, invisible-wall-fille d shitpile in front of them. Jason Esser has probably forgotten about STOLEN.WAD in the 18 years that have passed, but there's no doubt that the screams of STOLEN.WAD's victims will keep him up every night until the end of time. 0/5

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  • File Reviews

    • By Chipchase · Posted
      Would not play with PRBoom, with errors about missing files : FluidR3_GM.sf2 and STARTAN2.  These were not provided in the zip file.    
    • By MajorRawne · Posted
      The map author left the words "how not" out of his description, I'll let you figure out where.
    • By Chipchase · Posted
      More tripe.  Huge badly designed and featureless rooms that give you leg ache just watching going through them. The opposition from monsters is pitiful. 
    • By Chipchase · Posted
      A busted crock of shit. The map is random scribble, it's insane.  Why do they upload this tripe?  The third screenshot above gives an idea what to expect.
    • By Chipchase · Posted
      Consists of some rooms to be opened in key sequence from a central area. Doors are narrow and each reveals a row of monsters waiting for you, and you don't have enough ammo (I had to cheat). No atmosphere, bright lighting, and mostly Wolfenstein-ish cuboid rooms. Technically OK, with minor texture mis-matches. At least his own summary was modest.   Give it a miss.
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