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Fortress of DEATH: Improved (FORTDTHB.ZIP)

   (11 reviews)
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A level with very nice architecture and good for multiplayer games. It is set in and around a well sized fortress where there are lots of secrets and surprises... (You just go down into the dungeon... :)


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Meril

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Design and archiecture - wow! But gameplay is a bit worse. Map is large and confusing. Cyberdemon in dungeon part is in my opinion imposible, becouse you need to go back there, and then he waits in front of elevator... Minor issue in room next to exit door, if you get in there and don't have key, you are stucked. Difficulty is HARD. I had problem to finish it in HMP.

Overall: Good visuals, gameplay ok, but with minor issues, good 1995 wad!

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Guest

Unknown date

  
This seems to be the author's second and last level. The original Fortress of Death isn't in the archive. It's a castle level, but it's an entertaining one - it's deceptively tricky, especially at the start (lots of sniping monsters) and the layout feels more like a small town than a boring grid of rooms. It's a bit switch-hunty, though, and it took me ages to find the blue key. Overall this is a great map for 1995 and a superior example of the castle genre.

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Guest

Unknown date

  
Awesome. This map was actually stolen for D2Xtreme: Gold, which is where I first played it.

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Guest

Unknown date

  
nice huge castle, I loved it quite much.

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Guest

Unknown date

  
Fine solid level, especially for its time (mid '95). It allows you to attack the fortress in many ways and is good for Cooperative play, as it's open and nonlinear. The handful of new textures help give it character. One thing that could've been helpful is more hints on what each switch opens, though it's not so bad because you generally see the sections that need switches to open them. [4/5] ~Chain Mail (11/2007)

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Guest

Unknown date

  
A bit annoying at start until you find some armour. The texture theme is a bit boring but on the whole a nice map and recommended. 4/5

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Memfis

Unknown date

  
Super cool massive castle with lots of action and some mini-puzzles. Stylistically similar to "Stronghold Earth" from Reverie.

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Guest

Unknown date

  
Starting @ UV, my first impression was: no, not yet another '95 level with a sh*tload of snipers. But it turned-out into an overall well designed level, with good decoration and decent gameplay. Weaponry is a bit unbalanced: first only the shotgun, then almost anything. Gameplay @ UV is easy - but mr. Cybie was a surprise. Too much switch hunt, armor and powerups. Overall not the best castle I've played, but a good one. 4/5

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Guest

Unknown date

  
One of the best early '90s castle levels. While the texturing is repetitive, the gameplay is incredibly fun and that's all that counts. A little too much switch hunting, though. 4/5

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  • File Reviews

    • By Darman Macray · Posted
      These levels are short, sweet, and pack a lot of punch. Complete with a humorous end-text-screen containing a healthy dose of silly shock-humor, this is a masterful triumph of Heretic map-making, and most certainly a must-play wad.
    • By Walter confetti · Posted
      A really frantic and fun DM map with pretty neat stuff like invisible pillar in the middle of the arena, doesn't have anything to do with the title but the level can become a BFG spamming fest soon, especially with bots. Less fun in SP but the arch-ville+bunch of nazi combo is a nice feat.
    • By Fireseth · Posted
      Only six enemies (played on UV) and no working exit. Other than that, it is a pretty detailed map for 1995. I enjoyed the general design and the poisonous vats of acid. Very cool, but not practical for good gameplay.   EDIT: Just discovered this is a ideally a DM wad… haha, for that purpose, it seems good. My original rating was 2/5, will change it now.
    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
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