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THEKEEP2.WAD

   (3 reviews)
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About This File

TheKeep2 is the final update of The-Keep.Wad. The medieval castle has few secrets to give away but playing a deathmatch can be fun. The chaingun appears to be the weapon of choice in this wad. There are two places now to pick it up.

Thekeep2 is a castle with towers, dungeons, and a moat. It has a good deathmatch or single-player layout.


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Unknown date

  
This map seemed to be quite popular back then, since I've seen it featured in several compilation wads. Anyway, finding the entrance and exit to the castle is a bit baffling, but aside from that it's decent for an early pwad. It reminds me of that 1994 Enjay castle, but that was much better than this one. 3/5

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Unknown date

  
Nice oldschool castle. 3/5 - Optimus

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Unknown date

  
This is a real old vintage map, one of the first few dozen in the archive. It's a mixed bag. The layout is good for the period, with height variations, detail, a 3D feel, but on the other hand there are only 29 very weak monsters and it's cramped and confusing to navigate. The exit and final monster are very obtruse unless you use IDDT. It would however be a good deathmatch level.

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  • File Reviews

    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
    • By entropy122 · Posted
      What the actual f*ck is this map. I love having 4 rockets, a shit ton of bullets and like 10 shotgun shells to take out a revenant, and whatever was in that cage. Doesn't look too bad, maybe this negativity is cus im no expert, also rather unskilled at the game?
    • By Pepo · Posted
      thank god Underhalls was the map that followed this mod as that level was able to remind me what actually competent level design looks like.
    • By Walter confetti · Posted
      Not that bad, even kind of interesting find the secrets in the map! But yeah, that switches jungle is a awful choice really.
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