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DAMNED.WAD

   (4 reviews)
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Well, it's my first pwad


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Meril

  

Standard old "first map". Angular corridors, awfull texturing, flat not alligned to grid, not unpegged lifts... In pit with blue key you must to use noclip, becouse of authors mistake in making a lift. How it's possible he didn't notice it and published wad?!

I can find only few adventages: Music (Low quality Nirvana - Rape me), no shitloads of powerups nor enemies. And he tried. but failed :D

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Unknown date

  
This map is very poorly designed (room after ugly room with brain-dead texturing, and the usual newbie things, e.g. stuck monsters), except for a fun trap towards the end. There's also a major progression flaw here, which makes this almost impossible to complete without the noclip cheat. You won't get out of the blue key pit unless you manage to avoid triggering the last linedef at the stairs. --1/5

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Unknown date

  
This is a "my first level" from 1995, and is exactly as you would expect; a lot of angular mono-textured rooms with monsters scattered about, textures misaligned. As the previous reviewer points out, you can't finish it without cheating; there's a switch in the blue key pit that is supposed to raise a lift to let you out, but due to incompetence it doesn't work, so you get unavoidably stuck. The rest of the level doesn't get much better.

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  • File Reviews

    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
    • By entropy122 · Posted
      What the actual f*ck is this map. I love having 4 rockets, a shit ton of bullets and like 10 shotgun shells to take out a revenant, and whatever was in that cage. Doesn't look too bad, maybe this negativity is cus im no expert, also rather unskilled at the game?
    • By Pepo · Posted
      thank god Underhalls was the map that followed this mod as that level was able to remind me what actually competent level design looks like.
    • By Walter confetti · Posted
      Not that bad, even kind of interesting find the secrets in the map! But yeah, that switches jungle is a awful choice really.
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