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Processing Plant

   (4 reviews)
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About This File

This used to be the UAC subterrainian toxic waste processing plant, until the mishap. Things went wrong, so they called your team in to clean it up. To think this all started with an early morning waking dream where I visualized the area where you start off, especially the blue area off to your left.*8^)


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Summer Deep

  

A 1994 map with some of the limitations you might expect, but overall this is well thought out and executed. It's also a very good challenge, certainly on the UV setting. It's actually for E1M1, as another review points out.

 

There's a Doom 2 conversion of this on the Demon Gate CD compilation, and maybe others.

 

A bit better than the bare 4 stars. Around 8.5+ out of 10.

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Unknown date

  
This is from May 1994. It's pretty good - simple, in a real old fashioned E1 style, but with more monsters and action than an E1 level. It's mostly a dungeon, with some slime. There's a nice wall of imps at the end. A couple of bugs, both in the "lava lab" - there's a cacodemon that doesn't come out, so you can't get 100% kills, and the lava isn't actually poisonous (although there are rad suits). The readme says this is E2M6, but it's actually E1M1.

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  • File Reviews

    • By Darman Macray · Posted
      These levels are short, sweet, and pack a lot of punch. Complete with a humorous end-text-screen containing a healthy dose of silly shock-humor, this is a masterful triumph of Heretic map-making, and most certainly a must-play wad.
    • By Walter confetti · Posted
      A really frantic and fun DM map with pretty neat stuff like invisible pillar in the middle of the arena, doesn't have anything to do with the title but the level can become a BFG spamming fest soon, especially with bots. Less fun in SP but the arch-ville+bunch of nazi combo is a nice feat.
    • By Fireseth · Posted
      Only six enemies (played on UV) and no working exit. Other than that, it is a pretty detailed map for 1995. I enjoyed the general design and the poisonous vats of acid. Very cool, but not practical for good gameplay.   EDIT: Just discovered this is a ideally a DM wad… haha, for that purpose, it seems good. My original rating was 2/5, will change it now.
    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
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