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The UAC Base -- Doom 1 version

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About This File

Communications have ceased coming in from a major UAC military base/supply depot/ refueling center in North America. Also, before this happened, the base's chief administrator filed some classified reports with UAC headquarters. These reports expressed his suspicions that some of the base's staff were practicing occult rituals in a secret area of the basement somewhere. As of this time, no one has been able to find these areas. We're sending you in to find out what's going on and 'clean up' if necessary. We're arming you with a pistol only, since this base is one of the leading UAC military supply depots on the planet, with 3 armories stocked with weapons. If you need offensive weapons, seek the armories.


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I played this level whilst listening to Dusty Springfield's recording of Burt Bacharach's "The Look of Love". Kids, when you grow up and start getting into women, learn to convincingly pretend to love the songs of Dusty Springfield. Women love that. This level is decent enough; another one that tried to flesh out the "Doom backstory" that boils down to a tech base with green slime. Once you know to turn left at the start it's a piece of piss to finish.

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  • File Reviews

    • By elend · Posted
      When first reading this wad's description I thought this will be a 1994 style map, where someone just tried to recreate his office building to shoot up his colleages. Boy, was I wrong!   Going Down emerged as one of my favourite megawads so far, with its very clever use of small to medium map space and interesting gameplay mechanics in every single map. The first couple of maps start innocent enough, but soon you will find yourself navigating literal crawl spaces, thinking about use of space and / or slight puzzle mechanics just before being thrown into hell itself and fighting for your life. Going Down is designed as a literal descent into hell, which was the most beautifully realized aspect of it. How every map slightly changes into a more and more hellish theme is just great, great design work. Even though the later maps delve into slaughter territory I must admit that I still quite enjoyed it. Actually this was the first time I enjoyed being slaugthered and figuring out how to approach the map.   Going Down is simply an amazing piece of work, oozing quality from start to finish and rewarding the player with incredible elevator music inbetween. A must play.
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      Such a wonderful creation! I really wish there were some more maps so this could make it into ZDaemon Thursday Night Survival (TNS) someday...
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      This is a solid contender for being the absolute best Megawad that I've ever played. 
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