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NORKNOW

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About This File

This is a DEATHMATCH ONLY wad. It must be played under DEATHMATCH 2.0 rules. It is based on a flying arena with a few extra areas and tricks thrown in. If you do not use DEATHMATCH 2.0 rules, you will quickly run out of wings to fly with. There is an exit, but I threw in a Maulotaur to remind you that that should only be entered when everyone is ready.

I also added a few extra sounds, including one which you might recognize, but I hope you don't tell anyone about so I don't get sued.

If you really feel the need to play this single player, or co-op, go ahead, but don't send me mail about how you are an idiot. I can figure that out myself.

EnJOY!


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  • File Reviews

    • By CountArchvile · Posted
      this was the most immersive and chilling wad I've ever played
    • By CountArchvile · Posted
      Terry you've done it again, thank you for blessing us with your very challenging and fun WADs
    • By m8f · Posted
      EPIC journey through 11 completely different levels. Stunning visuals: from tiny details to grand architecture. These maps are challenging, but not impossible. Had to retreat to HMP on the two latest levels, though.   My favorite level is Felt (library). So many passage ways to explore.
    • By NuMetalManiak · Posted
      it should be obvious to those who are playing this that this is NOT another Doom 64 TC. it's recreating the levels of Doom 64 as Doom II levels, which is why you see other monsters and a few changes to layout as well.   i'm not gonna give this a good score though. but this may be because I just don't like Doom 64's levels in general. even when you cut out the atmosphere and enhance the gameplay and layout of the maps here there's still some bashful puzzles to solve and well, the levels are longer than they really are. my Doom 64 opinion of course.
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