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SS27BET2.WAD

   (2 reviews)
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About This File

This replaces SS27BETA.WAD which had a few crucial stuffups preventing 100% kills etc. sorry :(

Ok, ok.. this isn't finished coz deu won't handle files of arbitrary size (yet). I thought it would be fun nevertheless so here goes. This s'possed to be a level with 4 arenas in each major direction... Each arena will have a theme when I finish this (Fire/Acid/Earth/Stealth). At the moment the central sections is done and the arenas are sorta stubbed. This level will be part of an eposode later. It is meant to replace e2m7 so its pretty rough in places (even on the easiest level). It's pretty open with only a few doors requiring keycards. So don't be too concerned if a whole heap of voices rises to meet your gunfire . There are peep holes and ambush spots almost everywhere so happy deathmatch! Most heavy firepower is heavily guarded or hidden. The only easy weapon to get is the shotgun. Also no BFG here (yet). ...and contrary to popular belief plasma gun can be reached. Apart from that this level is mostly hack, slash and ambush type. You DO need to find one secret to finish this level (but it has three hints pointing at it. It's dead obvious from the map).

BTW: This *IS* a large file so a grunty machine is recommended. Don't even contemplate a 386. 486DX/33 VLB and > 4Mb recommended. If you don't have VLB it *will* be sluggish. If you don't have > 4Mb it will swap like hell. (pun intended)

There now go kill something... Send me some hate mail.


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Guest

Unknown date

  
Very good map: large, complex and challenging.

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Guest

Unknown date

  
The author later polished this up some more, and re-released it as Castle of Evil (id=1021). This is a large level with almost 350 baddies - in 1994 it would have been stupendously huge. It has lots of secrets and it feels meaty and substantial. The detailing is better than most 1994 stuff although the textures are wonky. It's easier to admire than like, though, because it gets monotonous. For some reason it has part of E1M4 in the south-east section.

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  • File Reviews

    • By Darman Macray · Posted
      These levels are short, sweet, and pack a lot of punch. Complete with a humorous end-text-screen containing a healthy dose of silly shock-humor, this is a masterful triumph of Heretic map-making, and most certainly a must-play wad.
    • By Walter confetti · Posted
      A really frantic and fun DM map with pretty neat stuff like invisible pillar in the middle of the arena, doesn't have anything to do with the title but the level can become a BFG spamming fest soon, especially with bots. Less fun in SP but the arch-ville+bunch of nazi combo is a nice feat.
    • By Fireseth · Posted
      Only six enemies (played on UV) and no working exit. Other than that, it is a pretty detailed map for 1995. I enjoyed the general design and the poisonous vats of acid. Very cool, but not practical for good gameplay.   EDIT: Just discovered this is a ideally a DM wad… haha, for that purpose, it seems good. My original rating was 2/5, will change it now.
    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
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