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Nomen Luni - Part 6 of the Frag Fest series!

   (1 review)
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About This File

I was promising something special for Frag Fest 6, and here you have it. Not quite what it started out as, but after playing GIGAKIL2 by Stealth (respect due, some amazing levels...) I was duely inpired by his ISLEKEEP level, and created this, totally unlike it, except for the sea-side idea.

I created the central area with the stairs leading down, and then as ideas and inspiration flowed I just joined pieces onto here and there, until this is what I came up with.

It's had some serious playtesting, as always, and one of the most important things that came out was the need for the circle back from the secret bit in the library area...

Anyway, play it, and as always, give me feed back...


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  • File Reviews

    • By Hypпotiк · Posted
      Awesome stuff, The description gave way to more imagination while playing the wad, love it. Textures looked beautiful. It presents quite a challenge for the weary heretic.
    • By Scotty · Posted
      A challenging but well thought out and balanced map. Skill is rewarded and mistakes punished.
    • By Roofi · Posted
      Sorry , I'm too lazy to translate my long review in french without using a translator , so I will summarize in one sentence : It's a really chalenging map with a moody but magical atmosphere , I really loved it.   You can check my detailed review here , I hope google translator will work well :   http://doomfrance.forumactif.com/t4691-review-maps-de-paul977#141921   Here is my demo in Ultra-violence , I didn't have enough ammo to kill the very last vile. :(   DEMO    
    • By InterdimensionalInterloper · Posted
      This is an amazing piece of work. I got pissed trying to find the red key but thats just my own dumbness I guess. You got slopes and sectors that spin and everything!
    • By InterdimensionalInterloper · Posted
      Oh yes, really good idea having a random switch that does nothing other thain squish the player
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