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Frag Station

   (3 reviews)
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About This File

This is my second real level, and I think it's much better than my first level. The Fragstation is designed for deathmatch,but it'll also be fun when played in cooperative or single player mode. I tried to put as much details in as possible, and I took out the map room, because a few players didn't agree with me that such a room is useful. However, the level is still one of the bigger ones, and sometimes it may happen that all player search each other but cannot find anyone. I know that's annoying for you Doom2 Map7 lovers, but this level is made for searching and hunting,not blasting away the other players every 5 seconds. I suggest for deathmatch that you play this level in skill 1, 'cause the only weapons there are the shotgun,chaingun,chainsaw and the berserk. This causes longer, more interesting fights and hunts, before someone wins and starts singing an satirical song to tease the looser... :-] !


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Guest

Unknown date

  
you have to admit - back then - most maps were square rooms or mazes with no sense of 'place' ... this one is built in a creative way even if it's not good by todays standards anymore but areas are distinctive so it actually feels good enough

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Guest

Unknown date

  
Good for its time, besides, its from a furry, so it recives extra points!

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  • File Reviews

    • By Darman Macray · Posted
      These levels are short, sweet, and pack a lot of punch. Complete with a humorous end-text-screen containing a healthy dose of silly shock-humor, this a masterful triumph of Heretic map-making, and most certainly a must-play wad.
    • By Walter confetti · Posted
      A really frantic and fun DM map with pretty neat stuff like invisible pillar in the middle of the arena, doesn't have anything to do with the title but the level can become a BFG spamming fest soon, especially with bots. Less fun in SP but the arch-ville+bunch of nazi combo is a nice feat.
    • By Fireseth · Posted
      Only six enemies (played on UV) and no working exit. Other than that, it is a pretty detailed map for 1995. I enjoyed the general design and the poisonous vats of acid. Very cool, but not practical for good gameplay.   EDIT: Just discovered this is a ideally a DM wad… haha, for that purpose, it seems good. My original rating was 2/5, will change it now.
    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
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