Title : ACASTLE2.WAD (replaces A_CASTLE.WAD)
Author : Dwight "Keoki" Victor
Email Address : firstname.lastname@example.org.Hawaii.Edu
Misc. Author Info : Devoted DooManiac
Description : A_CASTLE.WAD was messed up. Sorry.
This one should be OK, if not, send me
e-mail and I'll repost.
This is my first serious attempt. Its
a castle complete with a two keeps, a
moat, and towers of different height
(different from rest of castle...you'll
see what I mean).
It's mostly an exercise (in building a
castle with different heights) so its
not really completed yet (as far as
populating it with bad guys), but
still playable...in fact, add your own
bad guys and go ballistic!
NOTE: Send me e-mail and tell me what
Additional Credits to : The ID gods (sacrifice a virgin!),
Byron Higa & David Battaglia (betabums),
and the author of CASTLE.WAD and
THEKEEP.WAD and THEKEEP2.WAD for giving
me the urge to make this.
* Play Information *
Episode and Level # : E1M4 (I was thinking about putting all
my "test" wads together into a big one.
Single Player : Yes (that's all folks)
Cooperative 2-4 Player : Not yet
Deathmatch 2-4 Player : Not yet
Difficulty Settings : Not quite
New Sounds : No
New Graphics : No
Demos Replaced : None
* Construction *
Base : New level from scratch
Build Time : 40+ hours (DEU kept barfing on it, I
kept running out of memory even though
the PC I was using had 16Mb of ram)
Editor(s) used : DEU v5.1 (good stuff!)
BSP v1.1x Node builder (fast!)
Known Bugs : None (used to have a pretty bad
HOM, got rid of that by moving
the exterior walls around).
* Copyright / Permissions *
Authors may use this level as a base to build additional
You MAY distribute this WAD, provided you include this file, with
no modifications. You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file
* Where to get this WAD *
FTP sites: infant2.sphs.indiana.edu