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ACASTLE2.WAD (replaces A_CASTLE.WAD)

   (13 reviews)
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About This File

A_CASTLE.WAD was messed up. Sorry. This one should be OK, if not, send me e-mail and I'll repost.

This is my first serious attempt. Its a castle complete with a two keeps, a moat, and towers of different height (different from rest of castle...you'll see what I mean).

It's mostly an exercise (in building a castle with different heights) so its not really completed yet (as far as populating it with bad guys), but still playable...in fact, add your own bad guys and go ballistic!

NOTE: Send me e-mail and tell me what you think...


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Unknown date

  
Bad: Repetitive texturing; Many ugly texture misalignments. Good: Semi-decent architecture with a consistent theme; A few interesting firefights in cramped hallways; One trap that caught me off guard. Not fantastic, but not a waste of time, either. 2/5 -VV

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Unknown date

  
Great level.

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Unknown date

  
great level!

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Unknown date

  
I enjoyed the layout of this level and there were a few good battles but overall this map disapoints. Worth 2.5/5 in my Opinion.

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Unknown date

  
"Pretty darn good" for such an old map. -- 4/5

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Unknown date

  
Not bad.

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Unknown date

  
Nice oldschool one with castles where you have to raise up bridges to go to one another. Nice level design. Of course horrible 1994 texture allignments but who cares. I only spend sometime around the bigger castle trying to find out where I should go. 4.5/5 - Optimus

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  • File Reviews

    • By Darman Macray · Posted
      These levels are short, sweet, and pack a lot of punch. Complete with a humorous end-text-screen containing a healthy dose of silly shock-humor, this a masterful triumph of Heretic map-making, and most certainly a must-play wad.
    • By Walter confetti · Posted
      A really frantic and fun DM map with pretty neat stuff like invisible pillar in the middle of the arena, doesn't have anything to do with the title but the level can become a BFG spamming fest soon, especially with bots. Less fun in SP but the arch-ville+bunch of nazi combo is a nice feat.
    • By Fireseth · Posted
      Only six enemies (played on UV) and no working exit. Other than that, it is a pretty detailed map for 1995. I enjoyed the general design and the poisonous vats of acid. Very cool, but not practical for good gameplay.   EDIT: Just discovered this is a ideally a DM wad… haha, for that purpose, it seems good. My original rating was 2/5, will change it now.
    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
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