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The Hall Of The H2HMud DooMGods core

   (5 reviews)
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Deathmatch - Single & Co-Op Too!


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Meril

  

On UV very hard. 2 archviles behind shootthroughable walls isn't my favourite. Also revenants are everywhere, IMO too much. Gameplay is so intense, you don't have time to notice that map is kinda ugly. Map is short, rather straight forward.

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Unknown date

  
I liked it - awesome "monsters all around you" map

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Unknown date

  
"you can force you way through in a couple of minutes or less" - less than half a minute, in fact. :) Great slaughter map (that's its primary purpose, of course). Less brutal version as map25 of H2H-Xmas.

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Unknown date

  
This is dated April 1995. It's a relic of a long-forgotten competition, a kind of slaughter arena. The design is ugly by modern standards, but it's good fun; tricky, in a slightly unfair way (there's an emphasis on one-way see-through walls). If you know exactly what switch to press and where to go you can force you way through in a couple of minutes or less, and it's fun for speedrunning. Only 100 or so monsters but they're mostly toughies.

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  • File Reviews

    • By m8f · Posted
      EPIC journey through 11 completely different levels. Stunning visuals: from tiny details to grand architecture. These maps are challenging, but not impossible. Had to retreat to HMP on the two latest levels, though.   My favorite level is Felt (library). So many passage ways to explore.
    • By NuMetalManiak · Posted
      it should be obvious to those who are playing this that this is NOT another Doom 64 TC. it's recreating the levels of Doom 64 as Doom II levels, which is why you see other monsters and a few changes to layout as well.   i'm not gonna give this a good score though. but this may be because I just don't like Doom 64's levels in general. even when you cut out the atmosphere and enhance the gameplay and layout of the maps here there's still some bashful puzzles to solve and well, the levels are longer than they really are. my Doom 64 opinion of course.
    • By Gato606 · Posted
      Nicely done succesor of Plutonia
    • By Gato606 · Posted
      Overall is nice, but I'm not much into small maps crowded with monsters, other than that, looks like a decent megawad
    • By Gato606 · Posted
      Sorry, but can't give more stars to this megawad, it gets really tiresome to start like 6 times the same map with a different door each time and the and the innecesary overstuff of ammo and guns just kill the fun of Doom being about managing your resources.  It can be some kind of fun opening a terminal in GZDoom and setting SV_fastWeapons to 2
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