Jump to content
Search In
  • More options...
Find results that contain...
Find results in...
  • NOTE: There is a known issue with the most recent entries having screwed-up information and links. Some databases are out of sync and we haven't been able to fix it yet.

PRINCTN1.WAD

   (2 reviews)
Sign in to follow this  

Guest

About This File

This level was built using the actual floorplans of part of Wilson College, a dorm complex at Princeton University. The design features two large courtyards along with many of the dark hallways found in the buildings here. The dining hall is a particularly unpleasant area (both in this wad file and in reality.) For those familiar with Princeton, the buildings included are Clapp Hall, 1938 Hall, and Wilcox Hall.


User Feedback

Create an account or sign in to leave a review

You need to be a member in order to leave a review

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

Meril

  
I love that joke with difficulty settings! :D I started on UV but, it was a bit too hard for me... so I tried HMP and Baron of hell to kill on very begining. I ran behind a corner and I realised that difficulty levels are only a joke. It is playable only in UV. Map is ugly, battles are very intense. 2/5

Share this review


Link to review
Guest

Unknown date

  
This is a typical college-style level from May 1995, complete with some sounds that the author has recorded himself (saved as separate .wav files though). It has lots of pokey little rooms. In its favour there's a lot of action squeezed into a small space, and the backwards difficulty level made me smile (UV is normal, HMP is ultra-hard). And it has light-sourcing and traps! So it gets a star.

Share this review


Link to review
  • File Reviews

    • By Chipchase · Posted
      Superb firework display of thousands of fireballs seeming in slow motion because of the vastness - mostly avoidable as they land where you were ages ago; but worth playing just to see it. A HUGE square surrounded by tiers with hundreds of imps and a few others, plus a blockhouse you can enter first to collect ammo.  Fighting through the hundreds of monsters when you get onto the tiers is another matter, overwhelming at UV. I cheated to finish so at least I could review.  Some HOM bugs.
    • By CountArchvile · Posted
      Terrence For fucks sake...
    • By Yura04kizel · Posted
      Laggy hell with 32k monsters and too much invulnerability spheres. Just... total vomit.
    • By Chipchase · Posted
      Insanity, with voodoo dolls (see second screenshot).  I get the idea of a shooting gallery if that rocks your boat, but 6000 monsters behind railings- as far as the eye can see, FFS! My PC crawled when I looked towards the invuln spheres (someone said 32 k of them and you can't avoid picking up thousands at a time). In the end I cheated with god mode and no-clipping, and waded in among the chaingunners until I got bored.  
    • By Chipchase · Posted
      Simple, clearly a first wad.  All on the flat with big, brightly lit, and architecturally implausible rooms. The first map has two rooms, the second map one, and the third map one plus a kind of exit lobby. You can do one of two things - just run past the monsters and finish (I did it in 35 seconds), or have a bit of fun killing the monsters first. No noticable bugs. I hope the author will go on (or went on) to greater things.
×