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Da Crypt!!

   (3 reviews)
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About This File

That's what THE CRYPT is all about. A concerted attempt to create a level that's fun AND challenging. THE CRYPT is about skulking and strafing and sniping and strategy! the surroundings were designed for multiple strategic methods. Use the enemies' AI against them! Use cover to defend! Find alternate routes to circle around the enemy and lure them to where YOU have the advantage! THAT'S the Crypt. Not tedious teleporter puzzles or obnoxiously placed keys and powerups. Not swarms of enemies that can only be dispersed with the BFG. In fact there IS no BFG. No annoying, tedious Cyberdemons, either. Just cool stuff, and a kick ass, well-tuned challenge that doesn't force you to use the cheats!.


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Meril

·

  

Badly made map from over 23 years ago. Made of mostly ugly angular maze. I found few HOMs serving as teleport. Gameplay is bad. A lots of backtracking, monster encounters are dull (with litteraly pair of exceptions). The only pro is chaingun replacement. But new sounds are like most of replacment of that era. PS. Don't even bother with .deh file. It changes something with pistol animation, but you rather won't use it, because chaingun is on a start. 1.75/5*

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Guest

Unknown date

  
Kinda cool looking machinegun replacement (always liked it). Other than that, the author completly failed at what he set out to do. He claims in his text file that 99.9% of the levels around back then sucked. Unfortunaly this level is ONE OF THEM. It stinks monkey piss. Well, atleast this is probaly the first guy to come up with the idea of switching the pistol from left-handed to right-handed (poorly done though).

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  • File Reviews

    • By galileo31dos01 · Posted
      Done with these settings:   - Crispy Doom 5.3.
      - Ultra-Violence
      - Continuous combined with pistol start mindset.
      - No saves, mostly.
      Very decent tribute to the original game. Each map is essentially a remix of the ID's levels, built around the same theme and music tracks per episode, albeit with the author's personal changes to the design. Aesthetically, the only notorious difference, and by no means less important, is the texturing he decided to use in some sections. In general the maps look extra polished, there were no signs of misaligned textures, but I wasn't that attentive to be honest. He did left the most distinctive visual features of each map untouched, for example where it's supposed to be a dark secret dungeon, it is a dark secret dungeon, just not copy-pasted.    As said before, Wonderful Doom is just a revamped Ultimate Doom. If you know the game by heart, there may be little room for surprises, so you can take it as a memory test. Of course, the author added his own touch to the gameplay. I would underline the size of the rooms in comparison to the iwad, tending to be more compact though in no way less attractive. In consequence, they lead to a bit more claustrophobic combat, specially throughout the latter episodes, sometimes you'll find yourself in a hairy situation like a slow drop in a cluster of imps and barons coming from the shadows, or starting surrounded of pinkies and barrels to detonate using your ol' peashooter. Another thing is the resource balance, sometimes giving more leeway where there wasn't originally, other times less obvious for the pistol starter. This is part of several plot twists Wraith added here and there to the main concepts to keep it somehow fresh and interesting, but I'm not going to spoil any in particular.    Secret-wise, I guess it's not needless to say almost all of them can be found normally, there is one in E2M9 that can't be triggered due to the teleport line. Otherwise, there are no broken sectors or staircases of secrets (sorry to burst your bubble ;P). There are no disliked maps, and so I'll avoid to pick favourites this time. I also didn't care if most maps were extremely similar to the iwad ones, but that could not be the case for you.   Overall, I won't lie and say this turned out to be thoroughly enjoyable. It's what I expected from an author with such love for plain vanilla Ultimate Doom. Nostalgia fans should give it a go. Well, as long as you wish to "play Original Doom one more time", otherwise if you expect a thing like "Doom the Way ID Did", it might not be wise to download this. My rate is 8/10.
    • By bemused · Posted
      This is clearly the most groundbreaking, exciting release of the decade. Forget your megawads, this is where its at. Wonderful, delightful, sublime, glorious... all words that dont even come close to expressing just how great this wad is.
    • By Meril · Posted
      Another abomination in doom mapping. It's crap even in crap category.
    • By Meril · Posted
      Ugly, rectangular, not enough ammo. In one word: CRAP
    • By Meril · Posted
      Sound replacement is terrible. Sounds are very annoying. Level also is ugly. Only thing I like is sprites replacement. Kicking nazi asses is same as good like demons ones ;)
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