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SURVIVAL.WAD 'Survival of the Fittest'

   (3 reviews)
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About This File

Pretty large replacement level for E1M1. Absolutely huge room in the SE corner, heh heh. If it's too hard for ya, try reducing the difficulty level... sissy. :) I left most of secret areas shown as yellow on the map... makes it a little more possible to spot 'em. In UV mode save often... :) This is my first stab at applying creativity towards DOOM. Pretty good, if I say so myself... hope you think so too. Also, I hope everyone has a real copy of DOOM by now, thus the E1M1 replacement. (I figure the release of DOOM II & Heretic has kinda outdated the original.)


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Meril

  

Old ugly map from '95. Monotonous, unfitted textures, bland. But gameplay is kinda ok. Straightforward, no annoying features. Secrets are extremely obvious. Overall: waste of time, but playable if you're blind. Graphic: 1/5* Gameplay 3/5*

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Unknown date

  
This is a large, crude, and dull early level. There are lots of monsters, including some tough ones, but it's more fun to run past them than stop to fight. The battles are routine, and once you get the BFG there's no challenge at all. There isn't much challenge at all, because you have lots of rockets. It dates from a time when a lot of fan-made levels were E2M1 to encourage people to buy the full game, and also from a time when people respected the spider mastermind.

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Unknown date

  
Ultra-fun, played with brutal doom, for like 3-4 hours each time

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  • File Reviews

    • By NuMetalManiak · Posted
      ah, finally got done with the purple edition. well, the Stomper guns are here, along with the rapid-fire rocket launcher, and what do you know, the enemies here are somehow a lot more enjoyable. say hello to the suicide bombers again, while the grells may actually be a much better flying enemy than the cacodemons. the possessed marines are douchebags and so are the immolators.   and what do we have for maps? mayhem, that's what. while not every map is a slaughtermap, these maps prove difficult in so many ways, although they were more frustrating than Orange's levels, for sure. look out for the secret slaughter arena in Benjogami's map, as well as the virtual insanity of the secret map. MAP17 will likely make you writhe due to its sheer girth, while the last two are pretty decent for slaughtermaps (though I personally recommend avoiding the secret fight in MAP18). MAP09 and MAP11 are also quite memorable. you want it hard, you got it here.
    • By Roofi · Posted
      A sexy slaughtermap dedicated to a sexy girl. Nina Dobrev 2 figures among my favourite slaughtermaps despite Nina Dobrev 1 was annoying to play.   This map has a lot of memorable parts :   - The very brutal start where you have to protect yourself from chaingunners by hiding behind a mancubus - The big castle courtyard where a very brutal fight happens. - The cute tree near the end surrounded by very viciously hidden arch-viles.   A more detailed review here (in french) : http://doomfrance.forumactif.com/t3832p25-boom-eternal-slumber-party   My demo on UV :DEMO  
    • By Roofi · Posted
      I agree , it's one of the Didy's best releases. Axiom has very striking and detailed visuals for a 2008 map. I especially loved this map for it's quite obscure but excentric progression (I love 3D bridges)   Here is my french detailed review : http://doomfrance.forumactif.com/t4690-review-maps-de-didy#141943 (Use google translate)   Here is my FDA max-demo :   DEMO
    • By Bobber the Wise · Posted
      Starts off mildly amusing in an inane way. The rapid plunge into stupidity leaves one awestruck, providing an indelible mark of wonder on the player.    Pros: Map 21 is aptly named.   Cons: everything
    • By Hypпotiк · Posted
      Awesome stuff, The description gave way to more imagination while playing the wad, love it. Textures looked beautiful. It presents quite a challenge for the weary heretic.
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