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SURVIVAL.WAD 'Survival of the Fittest'

   (3 reviews)
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About This File

Pretty large replacement level for E1M1. Absolutely huge room in the SE corner, heh heh. If it's too hard for ya, try reducing the difficulty level... sissy. :) I left most of secret areas shown as yellow on the map... makes it a little more possible to spot 'em. In UV mode save often... :) This is my first stab at applying creativity towards DOOM. Pretty good, if I say so myself... hope you think so too. Also, I hope everyone has a real copy of DOOM by now, thus the E1M1 replacement. (I figure the release of DOOM II & Heretic has kinda outdated the original.)


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Meril

  

Old ugly map from '95. Monotonous, unfitted textures, bland. But gameplay is kinda ok. Straightforward, no annoying features. Secrets are extremely obvious. Overall: waste of time, but playable if you're blind. Graphic: 1/5* Gameplay 3/5*

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Guest

Unknown date

  
This is a large, crude, and dull early level. There are lots of monsters, including some tough ones, but it's more fun to run past them than stop to fight. The battles are routine, and once you get the BFG there's no challenge at all. There isn't much challenge at all, because you have lots of rockets. It dates from a time when a lot of fan-made levels were E2M1 to encourage people to buy the full game, and also from a time when people respected the spider mastermind.

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Unknown date

  
Ultra-fun, played with brutal doom, for like 3-4 hours each time

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  • File Reviews

    • By Doge Sword · Posted
      this is a mockery of two of the best wads of all time.  on top of that gameplay sucks.  don't get it for your sake.
    • By leodoom85 · Posted
      Another solid mapset that captures the PSX version feel perfectly. Maps comes in all flavors, from techbases and urban areas to the menacing void and, of course, HELL and also has some unexpected secrets which you might play it to see. Of course, I absolutely love the PSX version of Doom and this one is no exception. Gameplay speaking, it's pretty balanced and thought out nicely...with ambushes, good monster placement and really nasty traps which you must avoid it at all costs. One thing that will help you a lot is the addition of a new weapon...seriously, that thing is powerful...check it out and try. Maps have a nice look that helps you to be inmersed in the atmosphere and coupled with the music, it's much better.   Great recommendation, give it a try and you'll have a fun time.
    • By leodoom85 · Posted
      Since I tested the map, I can say that playing it again it still surprises me the amount of effort and detail of the gameplay used, like a lot of portals, clever effects like the one used before you pick up the yellow key saying nope and many nice references including a special secret. Gameplay itself for combat is pretty straightforward with some nasty stuff for you in the Nightmare difficulty. Try that out by all means. Really solid stuff which I totally recommend you folks and play it.
    • By elend · Posted
      When first reading this wad's description I thought this will be a 1994 style map, where someone just tried to recreate his office building to shoot up his colleages. Boy, was I wrong!   Going Down emerged as one of my favourite megawads so far, with its very clever use of small to medium map space and interesting gameplay mechanics in every single map. The first couple of maps start innocent enough, but soon you will find yourself navigating literal crawl spaces, thinking about use of space and / or slight puzzle mechanics just before being thrown into hell itself and fighting for your life. Going Down is designed as a literal descent into hell, which was the most beautifully realized aspect of it. How every map slightly changes into a more and more hellish theme is just great, great design work. Even though the later maps delve into slaughter territory I must admit that I still quite enjoyed it. Actually this was the first time I enjoyed being slaugthered and figuring out how to approach the map.   Going Down is simply an amazing piece of work, oozing quality from start to finish and rewarding the player with incredible elevator music inbetween. A must play.
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