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DREAM

   (4 reviews)
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About This File

One level for Doom2. Really cool.


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LouigiVerona

  

The maze part is killing me. With Doom's 3D capabilities building a maze is something one might try to show to friends or try out for oneself, but not release as a map for the public!

 

Because the maze does not work. And it is not AS difficult, just very tedious.

 

And it is a pity, because there are several very cool areas in the map. The area with white platforms is very nice, although it definitely needs more lighting. Everything is way too dark.

 

Anyway, a very uneven map, with a lot of corridors and several cool rooms. All in all, a fail as a map, a worthy specimen to look at for some design inspiration.

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Meril

  

1995. Map has some nice details, textures are ok. But there is a maze. Big, monotonous maze. With only right angles one texture, and few stacked pinkies. Gameplay is bad. Switch hunting, backtracking with no idea where to go. Secrets are not flagged at all. If you are too observant you may miss all the level, becouse there's shortcut from the begining to end.  Graphic: 3.5/5* Gameplay: 1/5* 

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Guest

Unknown date

  
I liked it

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Guest

Unknown date

  
This is dated June 1995. I started playing it, and became increasingly bored when it seemed that I was wandering around a maze; and after doing IDBEHOLDA I came to the conclusion that the greater part of the map is indeed a narrow, winding, right-angled maze, in which you run forwards whilst shooting monsters that appear in front of you. I hate mazes.

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  • File Reviews

    • By Doomkid · Posted
      Classic funny little skin, still used in servers to this day so I think it deserves some love.   I like that the voice clip says “WHERE ARE A MY PANTS?”
    • By Chipchase · Posted
      More an exercise in 3-d artwork than a game. Just someone's bedroom with a HK in a tiny lobby outside the door, and a Caco in a tiny yard outside the window. A BFG and Invisibilty Sphere are also in the yard but you can't get out there. I think the name is a clue - maybe this was the start of a bigger level, then abandoned. He ought to have allowed it as a base for development.
    • By Chipchase · Posted
      Starts with all monsters with their backs to you, and you might as well leave it that way and just listen to the music. One big rectangular room with no finish switch. They couldn't even make the rectangle properly - freehand I guess. Kill the monsters if you want, it's easy.    
    • By Chipchase · Posted
      Superb firework display of thousands of fireballs seeming in slow motion because of the vastness - mostly avoidable as they land where you were ages ago; but worth playing just to see it. A HUGE square surrounded by tiers with hundreds of imps and a few others, plus a blockhouse you can enter first to collect ammo.  Fighting through the hundreds of monsters when you get onto the tiers is another matter, overwhelming at UV. I cheated to finish so at least I could review.  Some HOM bugs.
    • By CountArchvile · Posted
      Terrence For fucks sake...
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