Jump to content
Search In
  • More options...
Find results that contain...
Find results in...
  • NOTE: There is a known issue with the most recent entries having screwed-up information and links. Some databases are out of sync and we haven't been able to fix it yet.

Mike 1 ver.1.2

   (4 reviews)
Sign in to follow this  

Guest

About This File

This is a large traditional doom level with many tricks and puzzles to try to work through. It features many tricks and mass killing! It is also a cool Deathmatch Level.


User Feedback

Create an account or sign in to leave a review

You need to be a member in order to leave a review

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

Zahid

  
map of such huge size mostly contain thousands of monsters nowadays..sadly it only got 196 and weaker ones mostly,so emptiness is consequence.gameplay can be improved here as map's scale and design got potential..quite impressively otherwise keeping its era in regard....

Share this review


Link to review
Guest

Unknown date

  
good for a 95 map, its quite long and has some interesting battles

Share this review


Link to review
Guest

Unknown date

  
This is dated July 1995. You fight and kill 200-odd mostly weak monsters in a large, undetailed stone dungeon level. It moves fairly quickly, but it would have been much better if the design had been squashed to half-size - there are large stretches where you run down corridors with just one or two monsters, which is boring, and I ended up running past a lot of the action. It needed work.

Share this review


Link to review
Guest

Unknown date

  
I liked it

Share this review


Link to review
  • File Reviews

    • By Yura04kizel · Posted
      Laggy hell with 32k monsters and too much invulnerability spheres. Just... total vomit.
    • By Chipchase · Posted
      Insanity, with voodoo dolls (see second screenshot).  I get the idea of a shooting gallery if that rocks your boat, but 6000 monsters behind railings- as far as the eye can see, FFS! My PC crawled when I looked towards the invuln spheres (someone said 32 k of them and you can't avoid picking up thousands at a time). In the end I cheated with god mode and no-clipping, and waded in among the chaingunners until I got bored.  
    • By Chipchase · Posted
      Simple, clearly a first wad.  All on the flat with big, brightly lit, and architecturally implausible rooms. The first map has two rooms, the second map one, and the third map one plus a kind of exit lobby. You can do one of two things - just run past the monsters and finish (I did it in 35 seconds), or have a bit of fun killing the monsters first. No noticable bugs. I hope the author will go on (or went on) to greater things.
×