Title : The Marina
Filename : MARINA.WAD
Author : Brian Hess
Email Address : firstname.lastname@example.org
Misc. Author Info : You can find me in IRC #DOOM as Wendigo
SysOp: Subways BBS (804)220-1759
Description : I had two ideas in mind when I made this...
First, I wanted to build a level around a concept.
After playing Avatar's DM wads, I decided this was
essential to it's success. Second of all, I
wanted to try and make a level where you can walk
onto water end end up underwater. And so it is.
The underwater areas look really cool, and if you
step off any surface into water, you'll end up
there. Like wise, walk towards the shore and
you'll end up on dry land.
Additional Credits to : Mackey McCandlish (email@example.com)
All-around playtester, idea bouncer-offer and
a constant and necessary reminder that no matter
how many games a totally smear on the local game
server, I'm still not that good.
Guyver and The Enforcer from the ME BBS
my playtesters, as everyone else was too damn
lazy to download it.
* Play Information *
Map # : Map1
Single Player : Check out that texture aligning!
Cooperative 2-4 Player : It has the startpoints...
Deathmatch 2-4 Player : That's what it's MADE for
Difficulty Settings : Same for all levels
New Sounds : YES! (Had to change teleport sound to water splash)
New Graphics : Just some ports from floors and switch fixing stuff.
New Music : YES! (An original MIDI score inspired by The Roots)
Demos Replaced : None
* Construction *
Base : New level from scratch
Editor(s) used : DETH 2.3! Pick this up from me on IRC! NIIICE!
Known Bugs : MAYBE a HOM from the abundance from 2 sided
linedefs behind planter in cul-de-sac
* Copyright / Permissions *
You MAY distribute this PWAD, provided you include this file, with
no modifications. You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file
* Where to get this PWAD *
FTP sites: ftp.cdrom.com (after I upload it)
Subways BBS (804)220-1759
DCC it from _Wendigo on IRC #DOOM
* Important Notes *
This level is intended for Deathmatch 1.0, 2 to 4 player. After
many dissapointing experiences, I have yet to find a good level for 2.0.
You can play it 2.0 but I've not tested it and I can't guarentee any
results. :) Anyway, if this is well received, look for more of mah levels.