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INVASION... Level 1--Contamination

   (19 reviews)
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About This File

This is level 1 of a 9 level storyline episode.

You thought it was all over after you finished the grand tour in hell after Episode 3 -- Inferno.

Well, Mars Base has sent in an urgent distress call and this time you are called again for one final encounter against the... INVASION!


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Guest

Unknown date

  
Not as good as the sequal, but still a 5/5 for fun.

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Guest

Unknown date

  
Impressive, atmospheric wad for its time, but it hasn't aged well. The rooms are very square with little detail for the most part, and the layout isn't that great. The thing that really drags this pwad down, though, is the tunnel system. Seriously, it's the one bad part in what would've been a good wad. 3.5/5

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Guest

Unknown date

  
Thy flesh consumed may be after inferno, but this sure adds to the storyline alot better than tfc

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Guest

Unknown date

  
One word: EPIC!!! -GG

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Guest

Unknown date

  
I remember playing this wad when i was a little kid at my dads old computer. This wad doesn't only have great level design, the music is really great too. 5/5'd

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Guest

Unknown date

  
And his cool status bar was used by several other pwads, like Tree3 (doom1 pwad by Greg Lewis), and Newdoom1 (compiled by Frank Provo). It should remain as one of the best 94's wad, played even today, 12 years after, with pleasure!!! 5/5 - Jive

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Guest

Unknown date

  
One of the greatest wads of all time. 5/5

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Lightning Hunter

Unknown date

  
This map was not bad for its age. There were a few clever traps that were far ahead of its time, and the texture usage and lighting was decent. However, there were a few annoying mazes, and parts of the map you could get stuck permanently if the wrong order is taken (I got stuck in two places and had to idclip). Overall, this is a '94 map worth checking.

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Guest

Unknown date

  
This is a superior level from May 1994. The environment reminds me of System Shock, although I believe that System Shock came out a few months after this. It's a classic. It's polished, there's a steady stream of action, the environments are generally big and good-looking, and it has atmosphere. It's a class better than ninety per cent of levels from 1994 and most from 1995, and it's also better than Pop Will Eat Itself, the band.

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Guest

Unknown date

  
Another under-rated Classic wad. The prequel to invade2.wad(an incredible wad), it's not quite as detailed, but the atmosphere is there. Get this one and enjoy as you'll feel like you're actually on, The Inquisiter (space ship).

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Guest

Unknown date

  
Priity good classic wad too bad the author coulden't complete the project.

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  • File Reviews

    • By Shreddy Krueger · Posted
      My new favourite set of 32 maps. Definitely the best MegaWAD that Skillsaw has ever made, destroying Valiant. Lots of unexpectedly cool ideas can be found within these solid maps. From the very first level with the neon "Wolf Warp" you know that you're in for a real treat. "Leave your Sol Behind" also blew me away with the whole space ship travel gimmick.   In terms of difficulty: I was playing with Project Brutality on its equivalent of Hurt Me Plenty, so that amped up the difficulty considerably. A couple areas really constrict you for ammo, and according to Skillsaw that was supposed to be a main feature of the WAD but was dropped for a majority of the maps. Occasionally you encounter some slaughter-like areas and maps but nothing that got bland or seemed like a crutch for bad level design. You will face a considerable number of Cyberdemons and Spider Masterminds, which is par-for-the-course when it comes to custom Doom maps.   In my opinon, some guest maps sucked (Nectar Flow) while others fit very well (Culture Shock, Acerols-Orion). Maybe some could say that the second episode did start to blend slightly together from level to level due to the visuals, but I would also say that the second episode had the best content for the MegaWad.   So all in all I'd definitely recommend this Wad to anyone who plays Doom and is looking for a beacon in Doom map design.
    • By amackert · Posted
      I made the mistake of putting this on UV for my first playthrough. Oops. It was insanely brutal and I didn't have a lot of fun with it. However, after checking out the readme, as suggested I went back for another run on HMP. It's impressive to see the huge difference in difficulty and I appreciate the effort in differentiating the various skill level choices. I definitely recommend new players play it on HMP or lower, that way you can really appreciate the excellent architecture and interesting color scheme, as well as that soothing DKC music that makes for a unique vibe. 4/5 for a HMP playthrough. The only thing lacking here is the amount of maps, and that's OK. I'd just love to see more in this style.   Rating when played on UV: 2/5. For extreme masochists only.
    • By Gato606 · Posted
      It's a very impressive megawad with a nice themed ancient Egypt atmosphere, with very nice choosing of textures to contribute to that theme, very nice architecture and impressive (and very risky) twist on the story going from ancient Egypt to alien spaceships, without using hi-pitched colors like in Ancient Aliens. Also, very tough megawad, if you're masochist enough, you can play it with Complex Doom and add LCA for more doses of pain.
    • By whirledtsar · Posted
      It's okay. Quite easy due to the abundance of artifacts, mana, & health. The level design is fine, nothing special. The only truly bad part was the unmarked puzzle bookcases, forcing you to wallhump the entire library as a last resort. Otherwise it's pretty simple stuff, running around finding keys and smashing monsters. The texturing and lighting aren't fantastic but aren't noticeably bad either. The only glaring issue is that many windows just show a wall textured with the sky texture rather than an area with a sky ceiling. Yet there are perfectly normal outdoor areas. Perhaps the author only figured it out skies halfway through development? Anyways, this is worth your time if you want an hour or two of simple Hexen fun.
    • By yourusernamee · Posted
      loved all of it except map20. that map sucked the life out of me. really great stuff all around.
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