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CRINGE!

   (13 reviews)
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About This File

CRINGE! is a full replacement for the entire 2nd episode of id Software's DOOM. All modes of play and all difficulty levels are available in CRINGE!


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Meril

  

For 1995, not bad. Some ideas, are really cool, but they're mixed with dumb things. Texture misalignments are common. Overall I had nice time with this.

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NuMetalManiak

  
these levels don't play very well. nice music though.

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Doomkid

  
Average 1994 maps, but not unplayable. Legendary music we all know and love.

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Guest

Unknown date

  
typical crappy 1994 wad blah blah WAIT WHAT'S THIS? Memento Mori music? Holy crap. Yeah, the only reason you'd want to play this is to hear early versions of Mark Klem's MM music. There are just too many 1994 mistakes (mandatory secrets, endless hallways, STARTAN3 etc.) for it to be enjoyable. 2.5/5

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Unknown date

  
I will be pleased to see the name of the author(s) here: Mark A. Klem (E2M1-E2M8) & Eric Sargent (E2M9). The real name of this Pwad is "MK_DOOM", alias "Cringe!" (MK: letters of Mark Klem). New sprites, new textures, and new music by Mark. Made on Sept 1994, updated on 1995 (all the stuff was merged to build a single Pwad). It should be legendary: you'll have great fun to play it, and its principal author is one of the most famous music's author for Doom (and other)!!! Jive.

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Guest

Unknown date

  
Nonsense. This is an excellent episode.

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Guest

Unknown date

  
MK is great musician but poor mapper

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Guest

Unknown date

  
One of the first full episode wads I ever played. Gets a 5 for the music alone. The levels themselves are pretty nice, some unconventional layouts for 95. All sprites and some textures are recolored to have a colourful, corroded look, some people will probably hate it but I loved it. A bit too easy and some dodgy texture alignments, but still lots of fun!

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Guest

Unknown date

  
YUCK. Don't get this one. Steer clear. For good.

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Guest

Unknown date

  
Mostly average levels (not bad for '95), some fun moments, good music.

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  • File Reviews

    • By guitardz · Posted
      Some very cool techbases with a nice texture set and pallette.  The music is pretty epic.  And it all runs in vanilla! (Or so it is said, I played it in GZDoom)
    • By Philnemba · Posted
      I honestly can't believe that this whole megawad is 100% vanilla compatible and its only the first of THREE episodic megawads! Esselfortium and her team of creative energetic mappers has done an amazing job from the unique texture set, the music, the maps & even the tweaked color palette that fits the mood of the whole thing.    100% highly recommended! 5/5 
    • By Erick · Posted
      A pretty straightforward map to run through, packing in tons of enemies in rooms both big and small. Most of the monsters you'll be killing are E1 monsters such as Zombiemen and Imps, so while there isn't much in monster variety, there are plenty of ways to get them to fight each other which I like. It might be better to try and get as many monsters to start attacking at the same time since once you get the Chaingun, not even the groups of Spectres are much of a threat. Overall though, the map is still fun to blast through if you just want to kill tons of monsters in packs.
    • By NuMetalManiak · Posted
      this is a strange wad, with assets similar to Darkest Hour and other Star Wars-themed wads, many of the maps focus on small killings, as most of the maps are actually small. Pinchy's finale sure makes this worth it. oh yeah, quite a few custom stuff was done. the flamethrower marines were quite annoying, while other monsters gained multiple attacks, new ones, it's all so zany. the maps are pretty well done overall and this is worth a try.
    • By Doomkid · Posted
      Okay, I get it, it's a megawad mainly for speedrunners who are intricately familiar with the mechanics of the game down to the nitty-gritty. A series of challenges/obstacles that, for the most part, seem to be possible but are generally ludicrous (and sometimes outright laughable, in a good way).   This was is not a "pile of junk" as a few have said however it's really, really lacking in a lot of ways. I get that the wad is meant to have a fun-and-not-serious tone despite it's overall extreme difficulty but the texturing looks like the insides of a toilet bowl after a Taco Bell buffet. Seriously, these maps are jealous of how beautiful and futuristic maps like UAC_DEAD look. The DWANGO series looks like fucking Ancient Aliens compared to this.   The MIDIs are lighthearted, silly and fun, which adds a layer of appeal for me personally. I loved seeing Patrick Stewart at the intermission too, rofl   I had some fun with this IDCLEVing through the whole wad and giving each map a try or 2 before moving on to the next but I seriously doubt I'll ever be back. The same idea with better texturing and overall taking itself just a tiny bit more seriously would warrant a higher rating. Ass-ugly texturing, silly MIDIs and a silly titlepic/interpic are fun in their own right so don't take me the wrong way but a lot of it crossed into "looks like the authors gave 0 fucks" category and I just have to take points away for that.   Also,   lol wtf is this bullshit is this a terrywad or somethin i mean jeeeezus   Overall, this is worth a peek just for some fun but unless you're a highly skilled speedrunner that also doesn't mind looking into a crapchute map after map, this probably doesn't really have much for you.
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