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OFFICE.WAD

   (8 reviews)
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About This File

What makes this level so interesting is it's 'office'-building highrise design (thus the name). There are 5 floors that are nearly identical. Each floor has an up and down 'elevator' which is actually a teleporter. If you didn't know that doom doesn't allow it, you'd swear this level has multiple floors! This WAD is for those of you who are tired of all the huge, complicated, nearly impossible, and frustrating levels out there. THIS WAD is designed to be FUN. Isn't that what games are all about anyway? EVERY weapon is available, sustaining health is available, and every enemy makes an appearance! Also, for those of you who HATE poorly aligned textures, I spent time to make sure I didn't irritate you!


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Unknown date

  
I'm really surprised this wad is still around. I made it during my last semester at Akron U. I guess it was good enough to last all these years in cyberspace. Yeah, the multiple floor thing was cool at the time, but as the other reviewer said, my original entusiasm seems out-dated. I see my obsolete email from college is still up there. My new high-traffic email is: jkontrad@aol.com

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Unknown date

  
I expected something that looked remotely like a office, and was dissapointed: the map consists of bare gray rooms with monsters and barrels. The "5 floor effect" is convincing, though. It's not a bad map, taking into account the date it was made. -- 3/5

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Unknown date

  
It's a suitably sterile office building full of angry cow-orkers. The big boss blocks the exit, but you can just run past, or you can easily kill him if you don't mess up the "get the BFG" trick. Never did find that blue key though...

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Unknown date

  
The readme file is strikingly naive and quite likeable for it. It was a trend in the early days of Doom wads for people to model real-life locations such as office buildings etc; nobody does that nowadays because it's futile, and once you've seen one "toilet" / "television" / "bed" it gets boring. This level is very spartan (the walls are almost uniformly concrete). "There are 5 floors that are nearly identical" says the readme; yup.

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  • File Reviews

    • By Philnemba · Posted
      Had a blast playing through this 2001 classic on UV with saves although the last 2 maps were such a ball buster I wasn't sure if I was able to complete this wad but heavy save scumming prevailed 😅. Also I personal think Map 10 is the best Archvile only map I've ever played to where I think its better than both Plutonia 1 & 2 😈    
    • By printz · Posted
      A low-detail tunnel dungeon with tricks and traps, probably typical of dungeon crawlers. The execution falls rather flat, with too little detail and trial-and-error situations. Gameplay ends early, you don't need to go everywhere.
    • By Walter confetti · Posted
      It's a cute first mapset by FractalXX, a mapper mostly known to be the project leader of Gridlock 64 and some other maps for other projects. The wad is strongly reminiscent of 90s mapsets and have quite good attention to detail, as well of lots of "bright colors"  in the textures usage that is rare to see in Doom maps. All maps are pretty short (the one that take me most of the time it was 10 minutes of play) and this mapset can be finished in a half hour. Best map in the pack is MAP09, but overall  a ok episode for pass the time.
    • By spd7693 · Posted
      Didn't impress me much. The maps are short and mostly simple, you start and you finish - that's it. Most of the maps are simply arena fights with some tougher monsters. 29 is a bit of hectic and I will say that I don't like secrets that obviously require an arch-vile jump. Maybe OK to be speedran on UV-Fast, or UV-Respawn - it's quite challenging - but for a calm player like me, who enjoys playing tricks with monsters and finds more thrill dodging projectiles than fast-killing stuff, this wad was quite boring. I'd honestly rather play Eternal Doom than this. (If I have another 6 months to spend, of course.) Let's see if Zone 400 will be more thrilling.    Yeah, I am seaching for maps with lots of fight puzzles, switch puzzles and moving around, that aren't as long as the ones in Eternal and Epic 2. Is there such a wad at all? 
    • By Lebsrostla Halabala · Posted
      I think it is a great megawad to improve skill of someone who just finished Doom II. Short and fun levels with great soundtrack. 
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