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Crawling Chaos

   (4 reviews)
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Your mission is to assault the remnants of a UAC warehouse/


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NuMetalManiak

  
under okay

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Memfis

  
The author was a bit lazy and made some needless mazes at the beginning, but overall it's a solid level with good combat scenarios and satisfying progression. I will be generous too.

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dg93

Unknown date

  
For a mid 90's wad, this was actually pretty decent, unlike the thousands of shit wads people made back in the day. The author seemed to know what he was doing when designing this level. My only complaint is that there are too many pointless long/narrow corridors. 4/5 this rating is very generous of me.

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Guest

Unknown date

  
This is an entertaining old level, with decent design for the period, and enough action to stop me getting bored. Unfortunately it's padded out with a couple of mazes, and a crucial bridge-raising switch is hidden in a dark maze behind an anonymous false wall. I ground to a halt at that point and had to cheat. Apart from that it's not bad. "Hail to England" by Manowar is the funniest album I have heard of late; it's basically Spinal Tap, but even more deadpan.

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  • File Reviews

    • By Gato606 · Posted
      It's a very impressive megawad with a nice themed ancient Egypt atmosphere, with very nice choosing of textures to contribute to that theme, very nice architecture and impressive (and very risky) twist on the story going from ancient Egypt to alien spaceships, without using hi-pitched colors like in Ancient Aliens. Also, very tough megawad, if you're masochist enough, you can play it with Complex Doom and add LCA for more doses of pain.
    • By whirledtsar · Posted
      It's okay. Quite easy due to the abundance of artifacts, mana, & health. The level design is fine, nothing special. The only truly bad part was the unmarked puzzle bookcases, forcing you to wallhump the entire library as a last resort. Otherwise it's pretty simple stuff, running around finding keys and smashing monsters. The texturing and lighting aren't fantastic but aren't noticeably bad either. The only glaring issue is that many windows just show a wall textured with the sky texture rather than an area with a sky ceiling. Yet there are perfectly normal outdoor areas. Perhaps the author only figured it out skies halfway through development? Anyways, this is worth your time if you want an hour or two of simple Hexen fun.
    • By yourusernamee · Posted
      loved all of it except map20. that map sucked the life out of me. really great stuff all around.
    • By Gato606 · Posted
      It's a nice wad overall, nice map design, textures and monster placement, enjoyed playing on D-Touch (GZDoom1.8) with Dude4th weapon mod.  My only complain would be the secrets, they have very few to no clues about their position.  There was a problem on E3M5 on the secrets around the squared starting room with stairs, the wall closes and let me stuck inside, had to use idclip to get out from those secret rooms.
    • By amackert · Posted
      I recently played through this continuously twice on UV. Overall I feel this is an expertly crafted WAD from start to finish. Beautiful scenery, great soundtrack, and intense gameplay. Maybe a little too intense sometimes, and with that it's probably not a WAD I'll recommend to newbies. If less experienced players absolutely have to try it, I suggest playing on the lower difficulty modes as the included readme suggests. Describing the later maps of this WAD as "brutal" on UV is an understatement to say the least.
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