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Quad Wad

   (3 reviews)
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4 levels, the last of which is an enormous pit with many monsters


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Unknown date

  
I liked it

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Guest

Unknown date

  
prity fun all thow it woodint of hurt to add some deatail

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Unknown date

  
Four levels dated July 1995. No real theme; sort of dungeon techbase. The gameplay isn't bad although there's no visual style at all, and the levels are very spartan and empty. By the standards of 1995 Map01 is okay. Map02 is awful, with a spiral maze you have to go through twice. Map03 starts off poor, gets better, then finishes. Map04 is a decent concept level (109 monsters in a single large tiered pit) but could have done with twice as many monsters.

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  • File Reviews

    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
    • By entropy122 · Posted
      What the actual f*ck is this map. I love having 4 rockets, a shit ton of bullets and like 10 shotgun shells to take out a revenant, and whatever was in that cage. Doesn't look too bad, maybe this negativity is cus im no expert, also rather unskilled at the game?
    • By Pepo · Posted
      thank god Underhalls was the map that followed this mod as that level was able to remind me what actually competent level design looks like.
    • By Walter confetti · Posted
      Not that bad, even kind of interesting find the secrets in the map! But yeah, that switches jungle is a awful choice really.
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