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Death Factory

   (5 reviews)
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About This File

In the past 3 years you have been to hell and back, and have saved the whole world from destruction. Just when you thought you were able to take your vacation you find out about the DEATH FACTORY. Your goal is to destroy the demons runnin' the place.


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Guest

  
Not bad it was somewhat fun 3/5

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Guest

  
3 rooms. You start with grabbing a BFG, then enter the 2nd room. You walk around, face some monsters, and get more weapons. Then you go to the last room, kill the cybie, and that's it. It's not that it's awful, but it just has about zero value. 1* because it is made in 1995.

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Guest

  
This is not even worth a rating. Bullshit.

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Unknown date

  
Small, marble-styled remake of Doom 2's map 32. Plain, but not bad-looking. Very fun and quick to play through, with plenty of ammo and health and some heavy monsters to take out. --2/5

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Unknown date

  
A chance to be foreman to the factory of the dead - an infamous butcher of demise, no less. Except that it's not a very good level. As the other review says it's just like Grosse, but simpler and smaller. There are 16 monsters, the hardest being two barons of hell and a cyberdemon (who is in a separate chamber). No nazis, no hidden side-rooms. Might have been fun with a shed-load more monsters.

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  • File Reviews

    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
    • By entropy122 · Posted
      What the actual f*ck is this map. I love having 4 rockets, a shit ton of bullets and like 10 shotgun shells to take out a revenant, and whatever was in that cage. Doesn't look too bad, maybe this negativity is cus im no expert, also rather unskilled at the game?
    • By Pepo · Posted
      thank god Underhalls was the map that followed this mod as that level was able to remind me what actually competent level design looks like.
    • By Walter confetti · Posted
      Not that bad, even kind of interesting find the secrets in the map! But yeah, that switches jungle is a awful choice really.
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