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Hospital (Krankes Haus)

   (2 reviews)
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About This File

O.K., this Level is meant to resemble a hospital. Thats why I included a lot of selfmade graphics. Imagine your were kidnapped by some sort of Mad Doctor, who intends to do some nasty experiments with you. When they took you away, they gave You a shot so you were unconscious. Finally you wake up in some sort of a prisoncell. For some reason (I don't know myself) You have a gun in Your hand. For some other reason, all the doctors and nurses turned into weird monsters (probably they all fell victim to the Mad Doctor). Well, escape.


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azrael1982

  
A good map, really. Not a big level by any standards, yet you have to use your brains. As it was released in 1995, I have to truly recommend this one.

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Unknown date

  
A medium-sized theme map (set in a hospital with other small sections thrown in). The start almost made me stop playing, but the map improves. New textures look okay, and the progression isn't too confusing (although you need to find secrets to get to the exit). Gameplay is on the easy side. Some fights and secrets are stupid, and some are clever (like a small maze section which changes appearance as you go through). All in all, a mixed bag, but clearly worth your time if you like old-school maps. --3/5

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  • File Reviews

    • By elend · Posted
      When first reading this wad's description I thought this will be a 1994 style map, where someone just tried to recreate his office building to shoot up his colleages. Boy, was I wrong!   Going Down emerged as one of my favourite megawads so far, with its very clever use of small to medium map space and interesting gameplay mechanics in every single map. The first couple of maps start innocent enough, but soon you will find yourself navigating literal crawl spaces, thinking about use of space and / or slight puzzle mechanics just before being thrown into hell itself and fighting for your life. Going Down is designed as a literal descent into hell, which was the most beautifully realized aspect of it. How every map slightly changes into a more and more hellish theme is just great, great design work. Even though the later maps delve into slaughter territory I must admit that I still quite enjoyed it. Actually this was the first time I enjoyed being slaugthered and figuring out how to approach the map.   Going Down is simply an amazing piece of work, oozing quality from start to finish and rewarding the player with incredible elevator music inbetween. A must play.
    • By Rosh Fragger · Posted
      Such a wonderful creation! I really wish there were some more maps so this could make it into ZDaemon Thursday Night Survival (TNS) someday...
    • By Ajora · Posted
      This is a solid contender for being the absolute best Megawad that I've ever played. 
    • By NuMetalManiak · Posted
      I...did not review this, okay. well, it's blue and it's pretty decent and setpiece-y. get used to ribbiks' style and this one is just like all his other maps, very well-designed and fun to play. just watch out for MAP03's final area.
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