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Sorry for the time you're about to lose playing this wad!

   (6 reviews)
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About This File

This is a medium large single player PWAD for Doom2, but you can play it on deathmatch and cooperative levels as well. You don't have to be a Doom-addict to finish this level, but it helps...:-). When you are almost by the exit whatch your steps because you'll only get 1 (one!) change to reach it!!! So take care...

Comments welcome - all Email will be answered.


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Zahid

  
not bad for 95

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Guest

Unknown date

  
Nothing terribly great, but not very bad either. The visuals are pretty bland and some areas are odd. The ending is a little annoying, with some running over rising platforms to deal with.

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Guest

Unknown date

  
The bizarre texture/theme changes, the overall oddness, the misalignment in both texture and floor, the required but obvious secrets...it all reminds me of a jokewad. It's a visual nightmare, but it plays OK. 2/5 - Eternal

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Guest

Unknown date

  
Enjoyable slay. -TomoAlien

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Guest

Unknown date

  
1 star, because it's not as crap as many other thing. The end is pure expression of shit.

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Doomkid

Unknown date

  
It looks ugly, but it playes pretty well, the balance is actually decent for it's age. The platform thing at the end is kinda cool, but they should have a secret "lift" switch somewhere so it wont become unbeatable. This is one for the old Doomers.

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  • File Reviews

    • By Meril · Posted
      For 1995 design is ok. But is VERY short. 3 min in slow pace.  Map is easy af.
    • By Meril · Posted
      Square rooms, no details, ugly. Secrets aren't flagged as secret. Only for crappy-wad-lovers.
    • By Meril · Posted
      For 1995, not bad. Some ideas, are really cool, but they're mixed with dumb things. Texture misalignments are common. Overall I had nice time with this.
    • By Nems · Posted
      Aside from a couple of stinkers (I'm looking at you, maps 20 and 33), this was a pretty fun and challenging map set to play through. For the time limit imposed in order to make these maps, they're of pretty nice quality, I think. While I wasn't the biggest fan of the (in my opinion) overusage of Arch-Viles and Revenants, it was still a fair challenge.
    • By Classicgamer6 · Posted
      Disregard earlier review server error caused me to download the incorrect file. So what do I like? The textures combined with the sharp lighting contrast between heavy dark and rather bright areas. What I don't like is the rather empty feeling level with large rooms and corridors filled with medium tier enemies on Ultra Violence, i.e cacodemons and hellknights, while only given a shotgun and chaingun. The issue with this is that encounters become more tedious than dangerous. I would add a super shotgun or spread out the medium tier enemy placement. The level detailing leaves a lot to be desired with the large empty grey rooms/corridors reminding me more of Half-Life than Doom. With some more detailing and better monster/weapon placement I would rank this higher but as it stands this level leaves a lot to be desired.
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