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DOOMCAD 6.1 (beta)

   (38 reviews)
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About This File

Doom, Doom2, and Heretic level editor. All new interface and Integrity Checker. 3D preview, Prefab Construction, etc.


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Guest

  
Building a decent and reliable level editor requires a lót of effort and skills, most players don't have the faintest idea how much. Therefore building & giving it away for free per definition earns solid 5* and a well-meant thank you.

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Old and a bit outdated now that sourceports have far more capacities than what Doom2 did; but it was rather cool in its time and it has an excellent tutorial.

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Guest

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Its a nice editor, but it has problems on my XP

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Guest

Unknown date

  
there are better editors around, 2 stars

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Guest

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When I used this in 1996, it was a decent cad program. It was hard to learn but damn fun. Drafted up my middle school and ran through it killing demons which held the place of my teachers in their classrooms. ahh, the memories... 4/5

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Good editor. Have used it for many years prior to DB. But it does have a few problems. 3/5 -pc

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This was the first level editor I've ever used(around 2003 if my memory serves right). Now it is outdated and has compatible issues. Thanks for the memories DoomCAD :D Philnemba-3/5

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Unknown date

  
bad editor. doesnt find file 'knife.vbx'

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Guest

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that's not an error in doomcad, that's just bad compatibility in winxp. runs fine in any other windows. my editor of choice. --sargebaldy

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damned

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This was my first editor. I loved the 3d preview (rendering took ages on my old pc) and I also liked the way how it builds nodes (it takes even more time). I was making just simple maps so the slow speed was just marginal problem. The biggest problem I had with it was, that it didn't preserve the aspect ratio and I wasn't able to build square room. :D Nostalgic 4/5 - Damned

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Unknown date

  
Five stars to offset troll above.

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  • File Reviews

    • By Chipchase · Posted
      Superb firework display of thousands of fireballs seeming in slow motion because of the vastness - mostly avoidable as they land where you were ages ago; but worth playing just to see it. A HUGE square surrounded by tiers with hundreds of imps and a few others, plus a blockhouse you can enter first to collect ammo.  Fighting through the hundreds of monsters when you get onto the tiers is another matter, overwhelming at UV. I cheated to finish so at least I could review.  Some HOM bugs.
    • By CountArchvile · Posted
      Terrence For fucks sake...
    • By Yura04kizel · Posted
      Laggy hell with 32k monsters and too much invulnerability spheres. Just... total vomit.
    • By Chipchase · Posted
      Insanity, with voodoo dolls (see second screenshot).  I get the idea of a shooting gallery if that rocks your boat, but 6000 monsters behind railings- as far as the eye can see, FFS! My PC crawled when I looked towards the invuln spheres (someone said 32 k of them and you can't avoid picking up thousands at a time). In the end I cheated with god mode and no-clipping, and waded in among the chaingunners until I got bored.  
    • By Chipchase · Posted
      Simple, clearly a first wad.  All on the flat with big, brightly lit, and architecturally implausible rooms. The first map has two rooms, the second map one, and the third map one plus a kind of exit lobby. You can do one of two things - just run past the monsters and finish (I did it in 35 seconds), or have a bit of fun killing the monsters first. No noticable bugs. I hope the author will go on (or went on) to greater things.
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