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bludbrf2.wad or BLUDBARF 2 - "Down to the Bile"

   (4 reviews)
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About This File

2nd in the Bludbarf series Fast moving action packed single player doom2. Don't Hurl.

*** [coming soon] Throw your ring with Bludbarf 3 *** *** + hurl some more with Bludbarf 4 ***


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Zahid

  
Starting Area is beautiful...So as Yellow/blue key area....Remaining map is narrow ways and lifts...trap are Tough and bit repetitive...Gamepla y is hard...for 95's its a decent wad....no first or other parts of this wad is available on idgames...

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Unknown date

  
A serious improvement over Bludbarf 1. Large (as implied by it taking up many more KBs on your hard drive), tricky, elaborate level. You better watch your ammo on this one. You also probably want to change the MAP01 music while playing this one, 'cause I bet it'll take you a while to unlock.

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Unknown date

  
2/5

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Unknown date

  
It's cockney for "bloodbath". Bludbarf 1 was worse than Public Image Limited's final album, and there was never a Bludbarf 3 or 4. On the positive side, this has a lot of action; it's entertaining on a base level. But it still has single-file corridors where you fight monsters one at a time, and the traps are the same - you walk down a corridor, a door opens behind you - but taken to baroque extremes. Nonetheless it's pretty tough.

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  • File Reviews

    • By Gato606 · Posted
      It's a very impressive megawad with a nice themed ancient Egypt atmosphere, with very nice choosing of textures to contribute to that theme, very nice architecture and impressive (and very risky) twist on the story going from ancient Egypt to alien spaceships, without using hi-pitched colors like in Ancient Aliens. Also, very tough megawad, if you're masochist enough, you can play it with Complex Doom and add LCA for more doses of pain.
    • By whirledtsar · Posted
      It's okay. Quite easy due to the abundance of artifacts, mana, & health. The level design is fine, nothing special. The only truly bad part was the unmarked puzzle bookcases, forcing you to wallhump the entire library as a last resort. Otherwise it's pretty simple stuff, running around finding keys and smashing monsters. The texturing and lighting aren't fantastic but aren't noticeably bad either. The only glaring issue is that many windows just show a wall textured with the sky texture rather than an area with a sky ceiling. Yet there are perfectly normal outdoor areas. Perhaps the author only figured it out skies halfway through development? Anyways, this is worth your time if you want an hour or two of simple Hexen fun.
    • By yourusernamee · Posted
      loved all of it except map20. that map sucked the life out of me. really great stuff all around.
    • By Gato606 · Posted
      It's a nice wad overall, nice map design, textures and monster placement, enjoyed playing on D-Touch (GZDoom1.8) with Dude4th weapon mod.  My only complain would be the secrets, they have very few to no clues about their position.  There was a problem on E3M5 on the secrets around the squared starting room with stairs, the wall closes and let me stuck inside, had to use idclip to get out from those secret rooms.
    • By amackert · Posted
      I recently played through this continuously twice on UV. Overall I feel this is an expertly crafted WAD from start to finish. Beautiful scenery, great soundtrack, and intense gameplay. Maybe a little too intense sometimes, and with that it's probably not a WAD I'll recommend to newbies. If less experienced players absolutely have to try it, I suggest playing on the lower difficulty modes as the included readme suggests. Describing the later maps of this WAD as "brutal" on UV is an understatement to say the least.
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