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bludbrf2.wad or BLUDBARF 2 - "Down to the Bile"

   (5 reviews)
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About This File

2nd in the Bludbarf series Fast moving action packed single player doom2. Don't Hurl.

*** [coming soon] Throw your ring with Bludbarf 3 *** *** + hurl some more with Bludbarf 4 ***


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Meril

  

It's large 1995 map. Starting area is looking nice, but later author lost creativity and made mazy corridors. Very challenging because of overuse of chaingunners. It's extremely annoying. Lots of traps, Some clever, some not fair.

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Zahid

  
Starting Area is beautiful...So as Yellow/blue key area....Remaining map is narrow ways and lifts...trap are Tough and bit repetitive...Gamepla y is hard...for 95's its a decent wad....no first or other parts of this wad is available on idgames...

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Unknown date

  
A serious improvement over Bludbarf 1. Large (as implied by it taking up many more KBs on your hard drive), tricky, elaborate level. You better watch your ammo on this one. You also probably want to change the MAP01 music while playing this one, 'cause I bet it'll take you a while to unlock.

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Unknown date

  
2/5

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Unknown date

  
It's cockney for "bloodbath". Bludbarf 1 was worse than Public Image Limited's final album, and there was never a Bludbarf 3 or 4. On the positive side, this has a lot of action; it's entertaining on a base level. But it still has single-file corridors where you fight monsters one at a time, and the traps are the same - you walk down a corridor, a door opens behind you - but taken to baroque extremes. Nonetheless it's pretty tough.

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  • File Reviews

    • By NuMetalManiak · Posted
      we have so many E1 replacements it's hard to keep track of them all. Deadly Standards adds to that pile with these maps, most of them are pretty short and fairly servicable. it's not too amazing but it doesn't need to be. E1M1 is a good starting level, E1M4 I didn't like all that much, and E1M8 was psychotic and I loved it. as with any multi-authored level set, this obviously is a mixed bag of sorts.
    • By NuMetalManiak · Posted
      a rather surprisingly good set of three levels, tons of space to move around in, but you've got your meat set out for you here. first level isn't too much, although the water is quite deceiving. second one has you finding three separate shrines of sorts in a much longer adventure, but with some pretty tough combat to boot, last level is more open fields, loads of mancubi and arachnotrons plus several other enemies and pickups, a tough amount that bends into slaughter territory, but still managing to be a little easier to tangle with due to the large amount of space. I certainly agree, it's quite appropriate for what it has.
    • By Sasha · Posted
      A pretty cool slightly-difficult megawad with nice architecture and new types of monsters. I like it.
    • By Sasha · Posted
      A pretty cool orange-themed megawad of medium difficulty with nice architecture and new types of monsters. I like it.
    • By NuMetalManiak · Posted
      for shame, I never got the chance to finish my map for the orange version of MAYhem 2018 due to having to move to a new area at the time (was planning a mini-boss map). like the rest of the MAYhem series, expect to experience...well...what the fuck else, mayhem. Orange Edition shows that in many of these maps, while some are fairly compact, others can take quite a bit of time like Pinchy's map with its nonlinearity, Obsidian's room-over-room magic, as well as Roofi's TOD-esque outing. and yes, the latter maps in the set are gonna be mostly slaughtermaps, but at least here they are a load of fun. to further compound this, well, there's not much in the way of new weapons apart from a much more nastier rocket launcher, but this one has quite a bit on the enemies. look out for those cybruiser, hades spheres and their elementals, very deadly and explosive. and also those fucking shadows are extremely annoying to fight.   only map I didn't like was MAP04, which annoyed me with its secrets, but this is a wonderful set to play and keeps the MAYhem trend going strong.
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