Jump to content
Search In
  • More options...
Find results that contain...
Find results in...
  • NOTE: There is a known issue with the most recent entries having screwed-up information and links. Some databases are out of sync and we haven't been able to fix it yet.


   (2 reviews)
Sign in to follow this  


About This File

3 levels of DooM II mania. I made the plot which you can read below. I wanted to include different music, but due to lack of utilites, I could not create any. You should find these levels fun, and I made it so that each level continues off of the last one. Please let me know what u think. Contact me at my e-mail address. :

User Feedback

Create an account or sign in to leave a review

You need to be a member in order to leave a review

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now


Unknown date

Three levels dated July 1993, which can't be right. I assume he never finished his megawad. Map01 is an atmospheric introduction where you descend into hell, with only a handful of monsters. Still, I resent hunting for secrets only to be given loads of health etc at the start of the next level. Map02 has way too many flashing lights and a maze that doesn't show up on the automap; Map03 is better, but still very simple and annoying and cramped (and flashing).

Share this review

Link to review

Unknown date

the first level had a nice atmisfeer but it all kinda went down hill from thair.. way to mutch helth and ammo and the monster placemint wasint grait eather.. 2/5

Share this review

Link to review
  • File Reviews

    • By Doomkid · Posted
      Why the hell have I not been using this. Incredible, 5 stars.
    • By wolfmcbeard · Posted
      It was difficult for me, but I enjoyed it, a few more ammo pick ups and maybe some health too, but other than that it's a good level.
    • By wolfmcbeard · Posted
      I should've heeded the warnings from the other reviews...
    • By Gato606 · Posted
      Horrible and unenjoyable, it's what I can say about this megawad.  Does it really need to be archviles and cyberdemons in every corner and tight corridors, ambushing with nowhere to go?  Yes, textures are very monotonous, and you got corridor after corridor with same floor/ceiling height.  It's extremely annoying to hunt for that switch that will let you continue, and, surprise!  They're hidden inside the walls without being secrets and no hints where to look for, even with ALLMAP cheat you get lost very easily
    • By Chipchase · Posted
      Not quite as bad as some other comments said, for an old wad anyway. Playable but easy at UV. Some poor texture alignments, nearly all brightly lit, no atmosphere. New sounds are mostly cranky but I liked the machine gun. The voice sounds the same as in "Wild West Of The North" - WEST.WAD which was by Mike Lasota and which also has cranky (but different again) sounds.