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TOWERS.WAD

   (2 reviews)
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"TOWERS.WAD" has six towers and is considerably hard unless you know the secret rooms or have some sort of strategy. (There is much more.) This whole level has no story, it is pure creativity. Any idea that popped into my head went into that PWAD. It took a very long time to finish this PWAD, and I expect some major revisions. I expect that it will eventually reach 175k plus. I tested this


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Unknown date

  
"I do ask for $2.00 for this wad" says the author, who proceeds to give his home address. Googling this man's distinctive name suggests that in 2000 he ended up as the marketing project manager of nQuire, a provider of web-based corporate information decision-making platforms. He did not become a rock and roll star. The, er, level itself is stark and dull, based around six large empty gastanks that you assault one after the other.

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  • File Reviews

    • By Darman Macray · Posted
      These levels are short, sweet, and pack a lot of punch. Complete with a humorous end-text-screen containing a healthy dose of silly shock-humor, this is a masterful triumph of Heretic map-making, and most certainly a must-play wad.
    • By Walter confetti · Posted
      A really frantic and fun DM map with pretty neat stuff like invisible pillar in the middle of the arena, doesn't have anything to do with the title but the level can become a BFG spamming fest soon, especially with bots. Less fun in SP but the arch-ville+bunch of nazi combo is a nice feat.
    • By Fireseth · Posted
      Only six enemies (played on UV) and no working exit. Other than that, it is a pretty detailed map for 1995. I enjoyed the general design and the poisonous vats of acid. Very cool, but not practical for good gameplay.   EDIT: Just discovered this is a ideally a DM wad… haha, for that purpose, it seems good. My original rating was 2/5, will change it now.
    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
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