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E1M1SAS.WAD

   (8 reviews)
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About This File

This level replaces Episode 1, Map 1. It is a stand-alone level and *NOT* intended to blend in with the standard DOOM levels. The skill levels are different than what you may be used to. "Ultra Violence" is a major monster-fest and intended only for experienced mouse users. "Hurt Me Plenty" is more comparable to the standard "Ultra Violence". "Hey, Not Too Rough" and that other one are for you wimpy players...


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Sui Generis

  
Yes, this is a good level for '94 using a sort of "prison in caves" theme. There are varied rooms and areas with a lively monster population to quell and as mentioned above the soulsphere sequence is cute and relatively intricate. A secret is required to access the blue key, but this is in the same room and easily found. Looks-wise the map lacks variety in textures, though the marble hall leading to the redstone area looks half decent. None of it is an eyesore and the map is fun to boot. Worth a play!

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Guest

  
Early 1994 map, so rated as such. Underground level in E1M1 style. Layout is varying, there is some nice decoration, and ambiance is good. Gameplay @ UV is quite good, challenging and varying, and has some nice tricks. Note that in 1994 most players didn't have a mouse, which made it even more challenging - but imo always fair. Overall: for that time quite good, and even in 2015 worth a play for nostalgia lovers, so solid 4*.

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Guest

  
good stuff

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Guest

Unknown date

  
Great wad!

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Unknown date

  
This is a pretty good early wad - the design is tasteful although very bland, but there's no shortage of action, and there are a couple of clever bits. The section with the soulsphere made me smile. It becomes more grandiose as it goes on, and the ending has a clever forced perspective corridor. The biggest problem is that you can run past a lot of the second half of the level. And what the f is a "hollaback girl"?

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  • File Reviews

    • By Gato606 · Posted
      It's a very impressive megawad with a nice themed ancient Egypt atmosphere, with very nice choosing of textures to contribute to that theme, very nice architecture and impressive (and very risky) twist on the story going from ancient Egypt to alien spaceships, without using hi-pitched colors like in Ancient Aliens. Also, very tough megawad, if you're masochist enough, you can play it with Complex Doom and add LCA for more doses of pain.
    • By whirledtsar · Posted
      It's okay. Quite easy due to the abundance of artifacts, mana, & health. The level design is fine, nothing special. The only truly bad part was the unmarked puzzle bookcases, forcing you to wallhump the entire library as a last resort. Otherwise it's pretty simple stuff, running around finding keys and smashing monsters. The texturing and lighting aren't fantastic but aren't noticeably bad either. The only glaring issue is that many windows just show a wall textured with the sky texture rather than an area with a sky ceiling. Yet there are perfectly normal outdoor areas. Perhaps the author only figured it out skies halfway through development? Anyways, this is worth your time if you want an hour or two of simple Hexen fun.
    • By yourusernamee · Posted
      loved all of it except map20. that map sucked the life out of me. really great stuff all around.
    • By Gato606 · Posted
      It's a nice wad overall, nice map design, textures and monster placement, enjoyed playing on D-Touch (GZDoom1.8) with Dude4th weapon mod.  My only complain would be the secrets, they have very few to no clues about their position.  There was a problem on E3M5 on the secrets around the squared starting room with stairs, the wall closes and let me stuck inside, had to use idclip to get out from those secret rooms.
    • By amackert · Posted
      I recently played through this continuously twice on UV. Overall I feel this is an expertly crafted WAD from start to finish. Beautiful scenery, great soundtrack, and intense gameplay. Maybe a little too intense sometimes, and with that it's probably not a WAD I'll recommend to newbies. If less experienced players absolutely have to try it, I suggest playing on the lower difficulty modes as the included readme suggests. Describing the later maps of this WAD as "brutal" on UV is an understatement to say the least.
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