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Tri-mangle (DOOM I - E1M1)

   (5 reviews)
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Tri-mangle is a fairly challenging level and we feel that it looks pretty damn good too! It received it's name because of several triangle shaped rooms we used.


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Guest

Unknown date

  
None of the doors and lifts are marked, so very often you'll have to run along the wall, constantly pressing the use key. Some of the areas are mildly interesting but all in all this is a bad level and can be avoided.

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Unknown date

  
"And no FReekIN DOORS!!!"

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Guest

Unknown date

  
Needs marked doors.

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Guest

Unknown date

  
"Tri-mangle is a fairly challenging level and we feel that it LOOKS pretty damn good too!". Sure, if you are blind.

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Unknown date

  
Anyone can create a level like this. There is nothing to admire. No creativity. No thought. No skill. And no FReekIN DOORS!!! 0 Stars. --- Starburst.

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  • File Reviews

    • By Chipchase · Posted
      Superb firework display of thousands of fireballs seeming in slow motion because of the vastness - mostly avoidable as they land where you were ages ago; but worth playing just to see it. A HUGE square surrounded by tiers with hundreds of imps and a few others, plus a blockhouse you can enter first to collect ammo.  Fighting through the hundreds of monsters when you get onto the tiers is another matter, overwhelming at UV. I cheated to finish so at least I could review.  Some HOM bugs.
    • By CountArchvile · Posted
      Terrence For fucks sake...
    • By Yura04kizel · Posted
      Laggy hell with 32k monsters and too much invulnerability spheres. Just... total vomit.
    • By Chipchase · Posted
      Insanity, with voodoo dolls (see second screenshot).  I get the idea of a shooting gallery if that rocks your boat, but 6000 monsters behind railings- as far as the eye can see, FFS! My PC crawled when I looked towards the invuln spheres (someone said 32 k of them and you can't avoid picking up thousands at a time). In the end I cheated with god mode and no-clipping, and waded in among the chaingunners until I got bored.  
    • By Chipchase · Posted
      Simple, clearly a first wad.  All on the flat with big, brightly lit, and architecturally implausible rooms. The first map has two rooms, the second map one, and the third map one plus a kind of exit lobby. You can do one of two things - just run past the monsters and finish (I did it in 35 seconds), or have a bit of fun killing the monsters first. No noticable bugs. I hope the author will go on (or went on) to greater things.
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