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30 Levels of Doom2 Music

   (36 reviews)
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About This File

This is 30 levels of fairly interesting music for Doom 2. I downloaded about 100 midi files with cool filenames and chose about 25 to compile into one big Doom2 wad.

I'm planning to make a 30TUNES2 pretty soon. To this end, I have downloaded about 1,000 midi files from ftp.funet.fi. Now, all I have to do is listen to them. :)

I recommend using this wad with a 30-level deathmatch wad (like my own 30wads1.wad).


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Unknown date

  
Almost a megabyte of MIDI shitness. Map01 is an arrangement of "We Three Kings of Orient Are", Map05 is an awful arrangement of "Black Hole Sun", Map15 is the worst version of "Theme from Miami Vice" you will ever hear, Map16 is Enigma's "The Sadeness" etc. I didn't bother to find which one is "Alex F", but it has to be in there somewhere, along with a version of "Smells Like Teen Spirit".

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  • File Reviews

    • By Nems · Posted
      Aside from a couple of stinkers (I'm looking at you, maps 20 and 33), this was a pretty fun and challenging map set to play through. For the time limit imposed in order to make these maps, they're of pretty nice quality, I think. While I wasn't the biggest fan of the (in my opinion) overusage of Arch-Viles and Revenants, it was still a fair challenge.
    • By Classicgamer6 · Posted
      Disregard earlier review server error caused me to download the incorrect file. So what do I like? The textures combined with the sharp lighting contrast between heavy dark and rather bright areas. What I don't like is the rather empty feeling level with large rooms and corridors filled with medium tier enemies on Ultra Violence, i.e cacodemons and hellknights, while only given a shotgun and chaingun. The issue with this is that encounters become more tedious than dangerous. I would add a super shotgun or spread out the medium tier enemy placement. The level detailing leaves a lot to be desired with the large empty grey rooms/corridors reminding me more of Half-Life than Doom. With some more detailing and better monster/weapon placement I would rank this higher but as it stands this level leaves a lot to be desired.
    • By CountArchvile · Posted
      ''Build Time:3 Months'' Sure Terrence
    • By CountArchvile · Posted
      the map looks good visually but what does the have to do with doom 64? and how do I kill an archvile with a pistol? and a cyberdemon with a chain gun?
    • By CountArchvile · Posted
      this was the most immersive and chilling wad I've ever played
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