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Lotus

   (1 review)
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About This File

Watch. Because if your opponent sees you first, he can follow you and destroy you. Listen. Because in this not too big, not too small level, you can be heard from anywhere in the level, through the many passageways connecting everything. Watch your back. Because in this action-packed deathmatch only wad, your enemies can come out of nowhere, from any direction. There's nowhere to hide, no secrets. Just you, and hell. It's up to you. You have to learn how to loose your opponent, then come up behind them and crush them, because in this wad, it's all skill--and the person with the biggest gun doesn't always win. Everything is perfectly balanced, from the monsters to the weapons.


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Here's an unsung classic - this is a very curvy and interconnected level, and it varies from wide open spaces to cramped, curved corridors. There's a fair bit of height variation, but it mostly feels like one floor. The texturing is very abstract, but not too ugly. Overall, it's a fun map to just get lost in, and it would make for very tense duels or very fun Death matches.

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  • File Reviews

    • By Darman Macray · Posted
      These levels are short, sweet, and pack a lot of punch. Complete with a humorous end-text-screen containing a healthy dose of silly shock-humor, this is a masterful triumph of Heretic map-making, and most certainly a must-play wad.
    • By Walter confetti · Posted
      A really frantic and fun DM map with pretty neat stuff like invisible pillar in the middle of the arena, doesn't have anything to do with the title but the level can become a BFG spamming fest soon, especially with bots. Less fun in SP but the arch-ville+bunch of nazi combo is a nice feat.
    • By Fireseth · Posted
      Only six enemies (played on UV) and no working exit. Other than that, it is a pretty detailed map for 1995. I enjoyed the general design and the poisonous vats of acid. Very cool, but not practical for good gameplay.   EDIT: Just discovered this is a ideally a DM wad… haha, for that purpose, it seems good. My original rating was 2/5, will change it now.
    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
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