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Mysaw

   (4 reviews)
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About This File

This is a simple graphics patch that replaces the chainsaw from DOOM/DOOMII with a reasonable facsimile of my Husqvarna 272xp. (Stihl fans, please be patient. If this goes over I may try a patch of an 064 next. :-)

I figured a real badass space marine doesn't need to worry about kickback when he's hacking up monsters, so I did away with the chainbrake.

I also "loosened the chain", added a "green weenie" air filter, and a wrap around handlebar for maximum carnage. I've replaced the titlepic and the ending text page with variations on the chainsaw theme. I replaced the skull-selector with a cute little running Husky.

I wanted to add more realistic chainsaw sounds, but they kept coming out too fast, etc... despite the fact that I followed the rules. I've got some awesome sounds thanks to the guys at Cloud Nine sound studio in Chico, CA. If there is enough support for the patch, I may try again later. Suggestions are welcome.


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Guest

Unknown date

  
titlepic was the best part

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Guest

Unknown date

  
Wrong,most of the time Doom players don't realize how hard it is to make GOOD Doom sprites..cut him some slack,i bet if the above poster tried,the result would be Worse than the Doom Anomaly Shotgun.-Ddrummer321 0

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Doomkid

Unknown date

  
I can't get it to work :(

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  • File Reviews

    • By MTrop · Posted
      If you want something quick, fun, challenging, and a little nostalgic, play this.   Good job, Jimmy.  
    • By Zalewa · Posted
      If you want something that looks uncomplicated but fair looking, easy but not uninvolved, non-linear but small, somewhat blocky but still good architecture and very quick to beat without ever saving throughout all 9 maps then this is your WAD. I played it, I liked it. Design themes stray towards the original E4, but are not exactly the same.
    • By Copenhagen Bram · Posted
      This is the first non-Euclidean doom wad I've ever seen! And it's done right! That must've been some project. Well done.
    • By dylux · Posted
      *** PLUTONIA 3 - GOING TO THE SURFACE Review ***   I usually start off my reviews with "The Bad," followed by "The Good." This one is going to have "The Ugly." Ready?   The Good:   - Not a thing.   The Bad:   - Everything. For a more detailed reason, see TurrboAnklet's and/or GuyNamedErick's review (both below). I agree with 110% of every word written in both.   The Ugly:   - Duke Nukem music? Really?!?!?! - BFG9000 in second level. And enough plasma cells to virtually destroy the universe including any parallel ones.   **************************************************************************   In Short: I saw the PLUTONIA name, and I got fairly excited to play it. But, that's the gimmick here, isn't it? Reel you in with the name and then you open Pandora's Box. Freeware or not.   I played a few levels from start, then I IDCLEV'ed to a couple teen-numbered levels, then to mid- to later-twenty numbered levels to see if there was hope in the future for any chance of fun. Nope. It's as much fun as eating a generic-branded box of Mac & Cheese - with the box missing the cheese.   I am required to give this WAD at least 1 star else I can't post a review. So, for that reason ONLY, this "WAD" gets a star. There is no freaking way this took 3 years to build. I would believe it more, if it were 3 minutes. This clusterf*ck not only tarnishes the great PLUTONIA name, it insults the entire DooM universe.   Soooo not recommended. 0 out 5 stars.
    • By whirledtsar · Posted
      Gameplay is just okay, nothing especially interesting. But the level's theme and textures are pretty damn funny. Everywhere you look there's another little joke. It's worth playing just for amusement. I don't know what the hell these commenters are talking about regarding a "creepy atmosphere", IMO you'd have to be a pretty big weenie to get scared by a Doom level full of joke textures just because its a little dark...
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