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Mall

   (15 reviews)
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Guest

About This File

This DOOM II deathmatch wad with a mall theme. It should be used with deathmatch 2.0 Includes around 80 new textures (And a movie) 6 new sounds, new music, all weapons but the BFG. Very open level, main mall hall with around 8 stores to fight in. You thought playing hide and seek in a mall was fun! Wait until you try deathmatch in one!

Stores include Music store Sporting goods store TV store Computer store Book store Arcade Closed pet store Movie theater Food court


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Guest

  
Funny old map. Well made for the era.

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Guest

  
My most played doom wad of ALL TIME! -DarknessConcept

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Guest

Unknown date

  
Really cool map, too bad the crappy music and lame sound fx kill it.

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Guest

Unknown date

  
Not too bad for a 95 map, although quite empty on both detail and items.

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Guest

Unknown date

  
Ignoring the cheesy sound effects, this is a classic level and very impressive for its time. (fraggle)

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Guest

Unknown date

  
One of the best I've ever DM on. Awesome stuff -Androsynth

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Guest

Unknown date

  
very good map. Love the exit!!! walnut was here.

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Guest

Unknown date

  
Totally Classic

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Guest

Unknown date

  
Silly little map. Cheesy sound effects, and some mis-fitting music, but its still a good DM map. I'd say keep up the good work. ~Hank

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hex11

Unknown date

  
Good stuff! One of the few DM maps we used to play in back in the day. The cheesy music/sound was part of the charm, and helped to make it stand out from other wads as a totally different experience. I put it in same ballpark as School Doom, cheese.wad, Mr. Smiley Head's Safari, etc.

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Guest

Unknown date

  
Very cool map, except the music and cheesy sound fx totally kills it.

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  • File Reviews

    • By Marlamir · Posted
      Pretty good. The combat was fun and design wasn't bad at all.
    • By Meril · Posted
      Despite its age, nice details and well designed. Way how blue key is hidden is really clever. But map is dark and cramped. Enemies are only imps and hitscanners.
    • By Dovahxul · Posted
      the more I play the more I get more sad that this map pack is going to end soon its really great :)
    • By Meril · Posted
      Pretty good map in E1 base style (except Doom2 monsters) Nice design but there some texture alignment issues.
    • By Nems · Posted
      Despite the browns and grays that are prominent in this megaWAD, I found it to be fun. I also found it to be quite the challenge. The first map gives you a taste of what to expect in terms of enemy encounters. The author makes good use of mid-tier enemies to apply pressure on the player. Monster count for most of the maps barely breaks the 150 mark but, as said before, the use of mostly mid-tier enemies puts pressure on the player. I also like how the megaWAD handles level progression. Most of the levels you go through consist of caves, cities, islands, and tech bases in space. In fact, there's only one real Hell-like level and even it's within the confines of the moon base you fight through in maps 21 - 30.   About the only gripes I have with this megaWAD are with regards to maps 32, 29, and 30. I know the text file and map 31 give warnings about map 32 but there really should be some kind of alternate exit in map 32 instead of trapping you in place if you don't pass one of the puzzles. I wasn't a fan of how close quarters the IoS fight was in map 29, especially since it can get cramped quickly with monster spawns. Finally, the randomization of what keys spawn during your escape in map 30 isn't fun either. 10 minutes seems like plenty of time but between navigating the vent system (again) without light goggles and dealing with mid-tier enemies, that 10 minutes can get eaten up really quick.   Overall, it's still a fun megaWAD. I'd recommend at least giving it a shot.
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