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Walkabout (Version 2.0)

   (4 reviews)
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About This File

Designed for Doom II. Fight in crowded rooms as a team or single player. You might call this hack'n'slash. I have used all monsters except Spiderboss. Tips: Use the small arena (revealed later in game) to fight the cyberdemon. Some switches opens two doors. Some teleports gives different landings from time to time.

This wad gives plenty of oppertunity to let the monsters finish themselves off.

I have built in extra rooms (and a teleport too!) for you teamplayers (cooperative mode), so you can finish the monsters off more quickly. These places are not available in single player without IDCLIP.

There is a small slowdown in the first big room you enter. I have tried different things, but none helped much.


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Argenteo

  

Lots of infighting, sometimes obscure switchy nightmares and teleporters, under pressure since the first pool of nukage.

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Unknown date

  
Coulda been good,but wasn't.

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Guest

Unknown date

  
Had a lot of fun with this level. Certainly proves to be difficult from a pistol start, but not impossible. You'll recognize Jens' style from the Memento Mori series.

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  • File Reviews

    • By Argenteo · Posted
      Some maps are fun, others have some weird switch combinations to put pressure in the player, I didn't have a good time with these maps. Just read vdgg review.
    • By Argenteo · Posted
      Similar to his Iron Halls, square rooms, no keys, interior bloody sewer, few floor height variations. Good gameplay. Quake-y sounds.
    • By Walter confetti · Posted
      A pretty good map semi-slaughter map that uses the Ancient Aliens textures and monsters, is a voyage into some purple/cyan place where you have to climb a fireblu cake after solving a simplicity-like puzzle (cool, i'm one of the 10 people that remember of "Simplicity", do you remember when 13/15 years ago that megawad was the stunning trend in mapping?), overall is a fun map, even if doesn't have too much ammo for beating all the resistance, at least for me.
    • By Argenteo · Posted
      Linear indoor action, no keys, some quake sounds, cool play if you don't care about boring textures. Totally opposite to his later style -> Gigantic-exteriors.
    • By Walter confetti · Posted
      Pretty cool map for the 1994 standards, good layout and gameplay, even with the high number of monsters (128 on HMP), the level is pretty straightforward but pretty fun.
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