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Carnage

   (1 review)
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About This File

Two simple yet challenging new levels for DOOM 2. The first level is a medium sized level. The first level very much looks like a Wolf3d level, that has a little Doom2 in it. It has alot of long long hallways that are littered with Nazis. The second level is a good sized level. This level will keep your finger on the trigger. There are some tricks to this level that will keep you wondering, confused and lost for hours. Cooperative and DeathMatch play are NOT supported, nor are the difficulty settings. Most Doomers should find these levels to be a challenge.

Copy CARNAGE.WAD and CARNAGE.BAT into your Doom2 directory, then enter CARNAGE to play.


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Two levels from August 1995. The readme says that Map01 "very much looks like a Wolf3d level, that has a little Doom2 in it. It has alot of long long hallways that are littered with Nazis", and this is quite true. Lots of long hallways littered with Nazis. You have to find unmarked secret doors (just like Wolfenstein). Zero stars. Map02 is a bit more sophisticated, but it's just a four-way symmetrical copy'n'paste set of copy'n'paste arenas. Outdated even for 1995.

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  • File Reviews

    • By Chipchase · Posted
      Superb firework display of thousands of fireballs seeming in slow motion because of the vastness - mostly avoidable as they land where you were ages ago; but worth playing just to see it. A HUGE square surrounded by tiers with hundreds of imps and a few others, plus a blockhouse you can enter first to collect ammo.  Fighting through the hundreds of monsters when you get onto the tiers is another matter, overwhelming at UV. I cheated to finish so at least I could review.  Some HOM bugs.
    • By CountArchvile · Posted
      Terrence For fucks sake...
    • By Yura04kizel · Posted
      Laggy hell with 32k monsters and too much invulnerability spheres. Just... total vomit.
    • By Chipchase · Posted
      Insanity, with voodoo dolls (see second screenshot).  I get the idea of a shooting gallery if that rocks your boat, but 6000 monsters behind railings- as far as the eye can see, FFS! My PC crawled when I looked towards the invuln spheres (someone said 32 k of them and you can't avoid picking up thousands at a time). In the end I cheated with god mode and no-clipping, and waded in among the chaingunners until I got bored.  
    • By Chipchase · Posted
      Simple, clearly a first wad.  All on the flat with big, brightly lit, and architecturally implausible rooms. The first map has two rooms, the second map one, and the third map one plus a kind of exit lobby. You can do one of two things - just run past the monsters and finish (I did it in 35 seconds), or have a bit of fun killing the monsters first. No noticable bugs. I hope the author will go on (or went on) to greater things.
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