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Carnage

   (1 review)
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Two simple yet challenging new levels for DOOM 2. The first level is a medium sized level. The first level very much looks like a Wolf3d level, that has a little Doom2 in it. It has alot of long long hallways that are littered with Nazis. The second level is a good sized level. This level will keep your finger on the trigger. There are some tricks to this level that will keep you wondering, confused and lost for hours. Cooperative and DeathMatch play are NOT supported, nor are the difficulty settings. Most Doomers should find these levels to be a challenge.

Copy CARNAGE.WAD and CARNAGE.BAT into your Doom2 directory, then enter CARNAGE to play.


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Two levels from August 1995. The readme says that Map01 "very much looks like a Wolf3d level, that has a little Doom2 in it. It has alot of long long hallways that are littered with Nazis", and this is quite true. Lots of long hallways littered with Nazis. You have to find unmarked secret doors (just like Wolfenstein). Zero stars. Map02 is a bit more sophisticated, but it's just a four-way symmetrical copy'n'paste set of copy'n'paste arenas. Outdated even for 1995.

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  • File Reviews

    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
    • By entropy122 · Posted
      What the actual f*ck is this map. I love having 4 rockets, a shit ton of bullets and like 10 shotgun shells to take out a revenant, and whatever was in that cage. Doesn't look too bad, maybe this negativity is cus im no expert, also rather unskilled at the game?
    • By Pepo · Posted
      thank god Underhalls was the map that followed this mod as that level was able to remind me what actually competent level design looks like.
    • By Walter confetti · Posted
      Not that bad, even kind of interesting find the secrets in the map! But yeah, that switches jungle is a awful choice really.
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