* Information *
Title : Headyram Deathmatch Level
Description : Deathmatch designed level, w/ monsters & skill levels
Author : Peter P.
Email Address : America Online : Screen name Beaverbeat
Additional Credits to : Jimbo for trying it out with me
WHATS IT LIKE : Headyram is a deathmatch level that is designed
around several large areas, each having their own
purpose. There is a house in the main area that
is made COMPLETELY for sniping, with four areas
overlooking the exits of the area. All weapons
are available in deathmatch, most of them more
than once. Ammo and health is generous, all
artifacts are also available, especially the wings!
There are a few secret areas, but mostly all of it
is pretty evident.
* Play Information *
Episode and Level # : E1M1
Single Player : Monsters and skill levels enabled, recommended to try the level out.
Cooperative 2-4 Player : Not recommended, but available
Deathmatch 2-4 Player : Yes
Difficulty Settings : Yes
New Sounds : No
New Graphics : No
* Construction *
Base : New level from scratch
Build Time : 10 hours
Editor(s) used : DCK v2.2, with help from waded v1.83b
Known Bugs : No glitches in programming or anything, but,
as in all of my levels, the mace is replaced
by a wizard, but IS a mace in deathmatch.???
* Copyright / Permissions *
I think that I included enough things and areas to this level that it doesn't
need to be modified, but if you're just dying to add something... don't!
Instead, ask me! I'll do it, if you just e-mail me on aol to the name
Beaverbeat, and it makes me feel special. So, just refrain from modifying
it. I check my mail every day, so if you e-mail me, I'll get the new version
to you in less than a day. Also, mail me any comments or questions you have
about any of my levels, please. Also, spread this around to everyone you know
because this is COMPLETE shareware!
* Else *
HERETIC -FILE HEADYRAM.WAD -EPISODE 11
HERETIC -FILE HEADYRAM.WAD -EPISODE 11 -PLAYDEMO HEADYRAM
to watch the demo.
Please tell me what you think. :)