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FLENZERS CASTLE for HERETIC v1.1 E1M1

   (4 reviews)
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FLENZERS CASTLE: On a clear sunshine filled day in the land of Mckean, the Flenzer was called upon to lay the last stone of the castle. The people of the land all gathered to witness this prophetic event. The Flenzerists, the great army of the Flenzer, and all the people. Every man, woman, and child of the north, gathered in the shadow of the great castle and saw, as the Ancient Eye had told them, Their king, Flenzer, Commander of Mckean, raise the last stone above his head and proclaimed the start of the greatest battle ever to be fought. The battle of Flenzers castle!!! He placed the stone and stood away. He looked up to the clear sky and raised his cloaked arms. Everyone who gathered around him followed his gaze. The blue sky dimmed and an ominously dark steamy swirling vapor appeared. A torrent of dark gray clouds grew and spun above the great castle and it grew to cover all of their world. A darkness that would remain until the battle was done, until destiny was fulfilled. The Flenzer, now became a full wizard. The Flenzer ordered his army to prepare. He turned and disappeared into the fortress of stone to wait. Word had spread throughout the crowd that day, that they must not remain. They must leave their beautiful valley of Mckean, for the challengers would soon arrive. Soon enough there came a dark morning when a terrible sound filled the land. A rolling thunder from the southern horizon. The sound grew and grew as The Flenzer, face without expression, sat with his back to a window high within the towering walls of the castle. The thunder suddenly came to a halt. It had all materialized outside the window directly over his shoulder but the Commander never turned... A thin smile rose from the Commanders lips. He knew his wait was over... It was the first of many challenging wizards...

Do not come here to play! Come to fight and to prove yourself! Flenzers burg will test your skills in combat. Learn the art of escape when your luck runs a-FOWL. The duct work CAN save you. Read your map and discover your advantages. The WAD seems big but the action is focused so have at it.

I'd love to know how FLENZERS plays with 4 players. I don't have the opportunity to fight over a network :( Someone let me know!!


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printz

  
Instant exit: use the wings, fly to the teleporter up, teleport back again, and there's a hidden passage that leads into the exit.

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Unknown date

  
This map seems to be designed more for Coop or DM than for single player, due to the symetries in weapon placement and so. However, in single player, fighting maulotaurs in narrow corridors and D'Sparil in a icy ground is really hard ! There's no exit, too. 2/5 for single player. ~Naan

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Unknown date

  
A strange map that is in essence an unusually complex boss map. Gameplay is comprised of racing about stocking up on the plentiful armaments before facing D'Sparil. During the battle, the bastard will teleport all over the map, forcing you to play a particularly violent (and annoying, if he goes to the central lave pit often) game of "hide 'n seek." Not to my tastes, but others may love it. --TDotW

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  • File Reviews

    • By MTrop · Posted
      If you want something quick, fun, challenging, and a little nostalgic, play this.   Good job, Jimmy.  
    • By Zalewa · Posted
      If you want something that looks uncomplicated but fair looking, easy but not uninvolved, non-linear but small, somewhat blocky but still good architecture and very quick to beat without ever saving throughout all 9 maps then this is your WAD. I played it, I liked it. Design themes stray towards the original E4, but are not exactly the same.
    • By Copenhagen Bram · Posted
      This is the first non-Euclidean doom wad I've ever seen! And it's done right! That must've been some project. Well done.
    • By dylux · Posted
      *** PLUTONIA 3 - GOING TO THE SURFACE Review ***   I usually start off my reviews with "The Bad," followed by "The Good." This one is going to have "The Ugly." Ready?   The Good:   - Not a thing.   The Bad:   - Everything. For a more detailed reason, see TurrboAnklet's and/or GuyNamedErick's review (both below). I agree with 110% of every word written in both.   The Ugly:   - Duke Nukem music? Really?!?!?! - BFG9000 in second level. And enough plasma cells to virtually destroy the universe including any parallel ones.   **************************************************************************   In Short: I saw the PLUTONIA name, and I got fairly excited to play it. But, that's the gimmick here, isn't it? Reel you in with the name and then you open Pandora's Box. Freeware or not.   I played a few levels from start, then I IDCLEV'ed to a couple teen-numbered levels, then to mid- to later-twenty numbered levels to see if there was hope in the future for any chance of fun. Nope. It's as much fun as eating a generic-branded box of Mac & Cheese - with the box missing the cheese.   I am required to give this WAD at least 1 star else I can't post a review. So, for that reason ONLY, this "WAD" gets a star. There is no freaking way this took 3 years to build. I would believe it more, if it were 3 minutes. This clusterf*ck not only tarnishes the great PLUTONIA name, it insults the entire DooM universe.   Soooo not recommended. 0 out 5 stars.
    • By whirledtsar · Posted
      Gameplay is just okay, nothing especially interesting. But the level's theme and textures are pretty damn funny. Everywhere you look there's another little joke. It's worth playing just for amusement. I don't know what the hell these commenters are talking about regarding a "creepy atmosphere", IMO you'd have to be a pretty big weenie to get scared by a Doom level full of joke textures just because its a little dark...
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