Jump to content
Search In
  • More options...
Find results that contain...
Find results in...
  • NOTE: There is a known issue with the most recent entries having screwed-up information and links. Some databases are out of sync and we haven't been able to fix it yet.

Mansion

   (5 reviews)
Sign in to follow this  

Guest

About This File

The government has of late taken a certain interest in a wealthy socialite whom they believe is dabbling in the black arts. You have been chosen to investigate his dealings. The door closes behind you...

This is a big level. It is my first level and also the level that I learned how to use DEU. My friends enjoyed playing it and told me to make it available for others. I tried to, but as luck would have it I was an AOHeller and they would not accept my level. That was a year ago. Now it is debugged, touched up and ready for human con- sumption.


User Feedback

Create an account or sign in to leave a review

You need to be a member in order to leave a review

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

Never_Again

  
A large level made of oversized boxy rooms. Kind of flat, with pokey progression and a few truckloads of monsters. All three keys are present but you can exit with just blue and yellow. The last key (red) leads to a bonus slaughterfest. Two exits.

Share this review


Link to review
Guest

Unknown date

  
Hans *Shithauer*, more like. That's German for Shithouse. Probably.

Share this review


Link to review
Guest

Unknown date

  
Crumbs, The Devil Rides Out in Doom form. But not very good. The blue (first) key is hidden behind a secret door in a dark windy passage that's full of nukage, and it's not marked on the map. The texture is offset but you would never find it in normal gameplay. Doesn't look much like a mansion, generally large but square rooms. Hans Scheithauer, good name.

Share this review


Link to review
Guest

Unknown date

  
Where are the keys?! :) Almost good. Pol

Share this review


Link to review
  • File Reviews

    • By m8f · Posted
      EPIC journey through 11 completely different levels. Stunning visuals: from tiny details to grand architecture. These maps are challenging, but not impossible. Had to retreat to HMP on the two latest levels, though.   My favorite level is Felt (library). So many passage ways to explore.
    • By NuMetalManiak · Posted
      it should be obvious to those who are playing this that this is NOT another Doom 64 TC. it's recreating the levels of Doom 64 as Doom II levels, which is why you see other monsters and a few changes to layout as well.   i'm not gonna give this a good score though. but this may be because I just don't like Doom 64's levels in general. even when you cut out the atmosphere and enhance the gameplay and layout of the maps here there's still some bashful puzzles to solve and well, the levels are longer than they really are. my Doom 64 opinion of course.
    • By Gato606 · Posted
      Nicely done succesor of Plutonia
    • By Gato606 · Posted
      Overall is nice, but I'm not much into small maps crowded with monsters, other than that, looks like a decent megawad
    • By Gato606 · Posted
      Sorry, but can't give more stars to this megawad, it gets really tiresome to start like 6 times the same map with a different door each time and the and the innecesary overstuff of ammo and guns just kill the fun of Doom being about managing your resources.  It can be some kind of fun opening a terminal in GZDoom and setting SV_fastWeapons to 2
×