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And the Dead Shall Rise

   (9 reviews)
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About This File

A really kewl and really hard level. Lots of cool architecture. Really a lot like the original episode 4.


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Swalzi

  

If John Romero claimed this map as his. I'd believe him until how I found out how to reach the blue key on the ledge.

I'm stealing that trick.

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DRM-MAN

  

Pretty tasty in terms of wads being food, but that's not the point, the true point is that this map is pretty good even better then hell beneath in general. Now onto some of the basics: the map design and geometry is good the pentagram was a welcome sight with the familiar eye-raping red color, it isn't too challenging on ultra violence so in general it's a good map.

 

Rating: 10/10

 

Stats: 100% kills - 2/2 secrets found - 100% items

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Meril

  

Very good level. E4 style, rather short (If you don't straferun and miss important trigger line like me).

I'm not sure, but I don't think this is how pentagram looks like :D

Screenshot_Doom_20190926_192803.png

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Doomkid

  
Way ahead of it's time, captured the E4 feel and then some.

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Guest

Unknown date

  
i agree great level 5stars

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Guest

Unknown date

  
One of the best single level wads ever made.
Excellent stuff. Appears in Memento Mori as
Map08.

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  • File Reviews

    • By Darman Macray · Posted
      These levels are short, sweet, and pack a lot of punch. Complete with a humorous end-text-screen containing a healthy dose of silly shock-humor, this is a masterful triumph of Heretic map-making, and most certainly a must-play wad.
    • By Walter confetti · Posted
      A really frantic and fun DM map with pretty neat stuff like invisible pillar in the middle of the arena, doesn't have anything to do with the title but the level can become a BFG spamming fest soon, especially with bots. Less fun in SP but the arch-ville+bunch of nazi combo is a nice feat.
    • By Fireseth · Posted
      Only six enemies (played on UV) and no working exit. Other than that, it is a pretty detailed map for 1995. I enjoyed the general design and the poisonous vats of acid. Very cool, but not practical for good gameplay.   EDIT: Just discovered this is a ideally a DM wad… haha, for that purpose, it seems good. My original rating was 2/5, will change it now.
    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
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