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Carreg Cennan Castle

   (1 review)
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About This File

This is my very first level and all in all it didn't turn out too bad. The inspiration for this level came from the ruins of Carreg Cennan Castle near Llandeilo in Wales. I've tried to keep to the medieval method of defence, ie. lots of cross firing, narrow windows and plenty of cover for the defenders. I have been told that there isn't enough health and/or ammunition but hey, no-one's perfect. There are secrets to be found, they're not obvious, but the rewards are worth it. Enjoy!


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This is an alright castle map. The secrets are impossible to find without trial-and-error. Even the "normal" progression requires you to find unmarked doors, and has other quirks -- if you're not careful, you will miss the blue key and have to start over. The gameplay's okay: there are some traps and you're surrounded by sniping monsters on ledges and in windows. The design becomes a bit repetitive, though, with all the green marble. Not bad, but not great either. --2/5

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  • File Reviews

    • By Darman Macray · Posted
      These levels are short, sweet, and pack a lot of punch. Complete with a humorous end-text-screen containing a healthy dose of silly shock-humor, this a masterful triumph of Heretic map-making, and most certainly a must-play wad.
    • By Walter confetti · Posted
      A really frantic and fun DM map with pretty neat stuff like invisible pillar in the middle of the arena, doesn't have anything to do with the title but the level can become a BFG spamming fest soon, especially with bots. Less fun in SP but the arch-ville+bunch of nazi combo is a nice feat.
    • By Fireseth · Posted
      Only six enemies (played on UV) and no working exit. Other than that, it is a pretty detailed map for 1995. I enjoyed the general design and the poisonous vats of acid. Very cool, but not practical for good gameplay.   EDIT: Just discovered this is a ideally a DM wad… haha, for that purpose, it seems good. My original rating was 2/5, will change it now.
    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
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