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TRIPLINE!

   (4 reviews)
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About This File

The name says it all! Be ready when you pick things up and watch where you step. Tripline requires you to pick up all keys and many other objects. Cheat codes will work but you still must run over objects. If you get stuck just pick something up and it will clear the problem. Please forward any comments or suggestions to one of the above addresses.


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Guest

  
Enthusiastic but in terms of architecture, ambiance & gameplay, a bit amateurish level. Rated as 1995 map: small 3* because despite the above, it has a few nice ideas and offers some adventure-feeling.

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Zahid

  
very nice fun to explore.i like design and visuals of some arena..gameplay starts well but gets too much easy due to surplus ammo/health even on uv,so just decent progression to remember here,this map gives me an awesome oldschool feel...

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Guest

Unknown date

  
1.5/5 ??? Don't like the design, at least you are not lost much and there are some (akward?) gameplay ideas - Optimus

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  • File Reviews

    • By Darman Macray · Posted
      These levels are short, sweet, and pack a lot of punch. Complete with a humorous end-text-screen containing a healthy dose of silly shock-humor, this is a masterful triumph of Heretic map-making, and most certainly a must-play wad.
    • By Walter confetti · Posted
      A really frantic and fun DM map with pretty neat stuff like invisible pillar in the middle of the arena, doesn't have anything to do with the title but the level can become a BFG spamming fest soon, especially with bots. Less fun in SP but the arch-ville+bunch of nazi combo is a nice feat.
    • By Fireseth · Posted
      Only six enemies (played on UV) and no working exit. Other than that, it is a pretty detailed map for 1995. I enjoyed the general design and the poisonous vats of acid. Very cool, but not practical for good gameplay.   EDIT: Just discovered this is a ideally a DM wad… haha, for that purpose, it seems good. My original rating was 2/5, will change it now.
    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
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