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   (3 reviews)
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About This File

As the name suggests, this level was the authors first serious attempt at creating a DOOM level from scratch. This level took a *long* time to make - not because of any great complexity, but because of the limited amount of time the authors could find together to work on it! (In fact a number of other WADS have been created during the design of this one!) Most of the usual stuff is included, tricks and traps and the like... and even a bit of texture and sound redefinition... Enjoy :-)

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Incredibly fun midi helps you get through these plain rooms with obscure progression. But it's short and so the constant looping gets old after a while. At least there is enough action to not completely fall asleep.

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Unknown date

This is a slightly better than bog-standard level from 1995, with a maddening emphasis on unmarked secrets. It has a goodly amount of baddies and action. The layout is complicated but boring, with simple details. You get the plasma gun early on, and loads of ammmo, so it's a piece of cake to finish. On the other hand, there is at least a progression, traps, a boss etc, and also some mild, well-hidden PVC lingerie fetish porn(!).

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This certainly looks like a debut map. Lots of large rooms, mainly marble and E4 styled, some traps, some progression puzzles (nothing tough to figure out), lots of unmarked doors, heaves of ammo and powerups. Progression is very wierd, but the structure of the map is simple enough not to leave you lost. There's a wierd secret room with some pictures of semi-nude women. --2/5

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  • File Reviews

    • By Doomkid · Posted
      Classic funny little skin, still used in servers to this day so I think it deserves some love.   I like that the voice clip says “WHERE ARE A MY PANTS?”
    • By Chipchase · Posted
      More an exercise in 3-d artwork than a game. Just someone's bedroom with a HK in a tiny lobby outside the door, and a Caco in a tiny yard outside the window. A BFG and Invisibilty Sphere are also in the yard but you can't get out there. I think the name is a clue - maybe this was the start of a bigger level, then abandoned. He ought to have allowed it as a base for development.
    • By Chipchase · Posted
      Starts with all monsters with their backs to you, and you might as well leave it that way and just listen to the music. One big rectangular room with no finish switch. They couldn't even make the rectangle properly - freehand I guess. Kill the monsters if you want, it's easy.    
    • By Chipchase · Posted
      Superb firework display of thousands of fireballs seeming in slow motion because of the vastness - mostly avoidable as they land where you were ages ago; but worth playing just to see it. A HUGE square surrounded by tiers with hundreds of imps and a few others, plus a blockhouse you can enter first to collect ammo.  Fighting through the hundreds of monsters when you get onto the tiers is another matter, overwhelming at UV. I cheated to finish so at least I could review.  Some HOM bugs.
    • By CountArchvile · Posted
      Terrence For fucks sake...