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Doom v0.5

   (46 reviews)
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About This File

In order to create a complete collection of historic DOOM versions, as released to testers at the time, id Software has allowed to place this file, the May 22, 1993 alpha version of DOOM, in the official idgames archive.


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Unknown date

  
Excellent alpha, yet I hate the fact that you can't finish E1M2. -deathz0r

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Guest

Unknown date

  
Very interesting to play, Historic! -r_rr

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Guest

Unknown date

  
Automatic 5 stars. -Dark_Zero

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Guest

Unknown date

  
Amazing. Automatic 5 stars. Allowed me to play through what might have been...

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Guest

Unknown date

  
OMG, 8 unique angles for the player sprite! Not just 5 with 3 reversed! Sucks that E1M2 isn't doable though.

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Guest

Unknown date

  
SUCKS! that they got red of the rifle AWESOME!!! id software made it and a survived alpha version

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Guest

Unknown date

  
Very Interesting

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Guest

Unknown date

  
I can't play this thru dosbox.

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Guest

Unknown date

  
5/5! How can I warp through the levels?

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Guest

Unknown date

  
SuPeR-pUpeR

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Guest

Unknown date

  
Interesting peek behind the scenes at an in-dev version of Doom.

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Guest

Unknown date

  
It's amazing to see how similar some areas are to those in the commercial versions. -Blitzkrieg

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Guest

Unknown date

  
If only Id kept the rifle... (5 stars of course) --Woolie

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Yuki Senmatsu

Unknown date

  
Thank goodness for DOSBox. 5/5. Rare gem get! -Omegalore, hunter of ancient rare gems

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  • File Reviews

    • By Chipchase · Posted
      Superb firework display of thousands of fireballs seeming in slow motion because of the vastness - mostly avoidable as they land where you were ages ago; but worth playing just to see it. A HUGE square surrounded by tiers with hundreds of imps and a few others, plus a blockhouse you can enter first to collect ammo.  Fighting through the hundreds of monsters when you get onto the tiers is another matter, overwhelming at UV. I cheated to finish so at least I could review.  Some HOM bugs.
    • By CountArchvile · Posted
      Terrence For fucks sake...
    • By Yura04kizel · Posted
      Laggy hell with 32k monsters and too much invulnerability spheres. Just... total vomit.
    • By Chipchase · Posted
      Insanity, with voodoo dolls (see second screenshot).  I get the idea of a shooting gallery if that rocks your boat, but 6000 monsters behind railings- as far as the eye can see, FFS! My PC crawled when I looked towards the invuln spheres (someone said 32 k of them and you can't avoid picking up thousands at a time). In the end I cheated with god mode and no-clipping, and waded in among the chaingunners until I got bored.  
    • By Chipchase · Posted
      Simple, clearly a first wad.  All on the flat with big, brightly lit, and architecturally implausible rooms. The first map has two rooms, the second map one, and the third map one plus a kind of exit lobby. You can do one of two things - just run past the monsters and finish (I did it in 35 seconds), or have a bit of fun killing the monsters first. No noticable bugs. I hope the author will go on (or went on) to greater things.
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