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Theseus and the Baron of Hell

   (2 reviews)
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Trek around in a DARK maze killing things and trying to get out. Fun. Wandering monsters.


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Never_Again

  
Playable but pretty blah. Bare and orthogonal. The Demon guarding the red key can use the door out of that nook and close it before you get inside, then you are stuck. Braving the Cacos over the lifts and securing the bonanza secret early can make it a little more fun.

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Unknown date

  
The readme doesn't sound promising. "Trek around in a DARK maze killing things and trying to get out". And it's 21kb. Perhaps it's really good. (plays) No, it's not. It's a dark, undetailed maze, with long straight corridors joined at 90 degree angles with monsters scattered here and there, in subdued light. You have to flick some switches and pick up some keys. It would have been dismissed as old-fashioned and uninteresting in 1982.

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  • File Reviews

    • By Chipchase · Posted
      Would not play with PRBoom, with errors about missing files : FluidR3_GM.sf2 and STARTAN2.  These were not provided in the zip file.    
    • By MajorRawne · Posted
      The map author left the words "how not" out of his description, I'll let you figure out where.
    • By Chipchase · Posted
      More tripe.  Huge badly designed and featureless rooms that give you leg ache just watching going through them. The opposition from monsters is pitiful. 
    • By Chipchase · Posted
      A busted crock of shit. The map is random scribble, it's insane.  Why do they upload this tripe?  The third screenshot above gives an idea what to expect.
    • By Chipchase · Posted
      Consists of some rooms to be opened in key sequence from a central area. Doors are narrow and each reveals a row of monsters waiting for you, and you don't have enough ammo (I had to cheat). No atmosphere, bright lighting, and mostly Wolfenstein-ish cuboid rooms. Technically OK, with minor texture mis-matches. At least his own summary was modest.   Give it a miss.
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